over 4 years
ago -
UbiYubble
-
Direct link
Hey there Hazmat,
We've outlined plans to work on and fix the various sound bugs in Siege in our Status Report blog post[www.ubisoft.com] a few months ago.
With a complex game like Siege, we know sound is a major part of the battle. Our team will be reworking large parts of the system to ensure our sound engine is working as intended. However, due to how large of an undertaking this rework is, it'll filter into Y6. In the meantime, if you're able to detail any reproduction steps for certain sound issues, please feel free to send them our way! We're looking for anything that'll help us reproduce these in-house.
We've outlined plans to work on and fix the various sound bugs in Siege in our Status Report blog post[www.ubisoft.com] a few months ago.
With a complex game like Siege, we know sound is a major part of the battle. Our team will be reworking large parts of the system to ensure our sound engine is working as intended. However, due to how large of an undertaking this rework is, it'll filter into Y6. In the meantime, if you're able to detail any reproduction steps for certain sound issues, please feel free to send them our way! We're looking for anything that'll help us reproduce these in-house.