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If this goes live, it would be a massive nerf to Valkyrie. The fov-point of Valkyrie Black Eye cams have always been on the very tip of the cam. This technical feature has been used to hide the cams next to some lips where the body of the cam was hidden beneath the lip, but the fov-point part was barely visible. Thus you would have great view but the cam itself very well hidden. And this has been pretty much the only legal way to properly hide cams.

Now the fov point has been moved. Maybe to the center of the cam? Anyway the effect is drastic as you can see from this pic below. I know this change is most likely to get rid of the glitchy wall/object clipping cams but I really really hope there could be some other way to fight that exploit. Ubi please don't do this to my poor main :(

Thanks to YT sub of mine john smith for pointing this out.

https://i.redd.it/hvw3pot8ubj31.png

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about 5 years ago - /u/UbiNoty - Direct link

Originally posted by Remote_Consequence

Interesting. Were there any notes in the TTS about the Valk Cam change? Maybe they were only testing it to see what it would look like.

there were. https://www.reddit.com/r/Rainbow6TTS/comments/cwmtdo/aug_28_2019_ember_rise_test_server_patch_notes/

it's in the patch notes pinned to the top of the ts subreddit :D






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