over 5 years
ago -
/u/
-
Direct link
Over the past few days, we have been working to address the issues presented from exploits surrounding Clash, IQ, and Deployable Shields. We are currently working on fixes. These combined issues touch on core systems of the game, and will therefore take longer than we consider acceptable to address. We are currently expecting fixes prepared by next week.
With this in mind, we will first be deploying a server side update tonight to disable Clash, and tomorrow we will have an update to disable Deployable Shields and Claymores.
CLASH
-Clash removed from the Operator Selection screen
DEPLOYABLE SHIELDS
-Ammunition count set to 0
CLAYMORES
-Ammunition count set to 0
This has also highlighted the importance of reactivity on our part, and the need to act more quickly on issues of this magnitude. As such, our team will develop a more thorough outline for how we should respond to these situations moving forward, with the ultimate goal of improved reaction speed.
We will provide an update on Tuesday, May 21st.
With this in mind, we will first be deploying a server side update tonight to disable Clash, and tomorrow we will have an update to disable Deployable Shields and Claymores.
CLASH
-Clash removed from the Operator Selection screen
DEPLOYABLE SHIELDS
-Ammunition count set to 0
CLAYMORES
-Ammunition count set to 0
This has also highlighted the importance of reactivity on our part, and the need to act more quickly on issues of this magnitude. As such, our team will develop a more thorough outline for how we should respond to these situations moving forward, with the ultimate goal of improved reaction speed.
We will provide an update on Tuesday, May 21st.