Original Post — Direct link
I think ubi should remove the "thermite trick" (when thermite put the exo-thermic charge near to a hatches, like in old oregon laundry hatche and it destroy the electrified hatch) it's an unfair game mechanic, maybe it's like bandit trick but, bandit has several counters like capitao maverick and zofia. in my opinion it's making KAID useless, perhaps you can shot the charge if it's deployed on a soft floor but in some cases you can't or maybe you are not watching the hatche.. Thatcher is already making KAID useless, you can throw 2 consecutive EMP and then KAID cannot do anything about it. Also maverick can open hatches very easily so what is the point of picking kaid,maybe wasting utility ??
over 4 years ago - UbiYubble - Direct link
Originally Posted by mahdiawam900
I think ubi should remove the "thermite trick" (when thermite put the exo-thermic charge near to a hatches, like in old oregon laundry hatche and it destroy the electrified hatch) it's an unfair game mechanic, maybe it's like bandit trick but, bandit has several counters like capitao maverick and zofia. in my opinion it's making KAID useless, perhaps you can shot the charge if it's deployed on a soft floor but in some cases you can't or maybe you are not watching the hatche.. Thatcher is already making KAID useless, you can throw 2 consecutive EMP and then KAID cannot do anything about it. Also maverick can open hatches very easily so what is the point of picking kaid,maybe wasting utility ??
I believe this is an intended mechanic/interaction. The "Thermite Trick" was discovered through player creativity, and while it can completely erase the effect Kaid can have by electrifying hatches it's only viable for a small handful of hatches.
over 4 years ago - UbiYubble - Direct link
I'll bring it up to the team and try to see what they think.