over 4 years ago - UbiYubble - Direct link
Originally posted by slythua: This was just a random idea for a character I had and its a sound boosting character that when he/her hears a hostile character they will ping them but this ability has a similar cav effect where it takes time to use and recharge. Can be reworked to do something alittle different but i feel an sound utility character might change the way the game is played and also make players use walk more often

I think it's an interesting concept. The idea of an operator who can enhance sounds just for themselves within a short vicinity for a brief second or two could be cool. I think pinging enemies for the entire team could be a bit excessive, however.

(P.S. I don't have any power to introduce any new Operators or abilities, but I figured I'd chime in. :)