almost 5 years
ago -
UbiMorning
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Originally posted by Rá¥┼HéõÑ: I think it would be utterly amazing to allow players to change headgear, uniform and non weapon skins in between rounds or at least at the start of the map.Thanks for the suggestion! I think having the ability to swap the cosmetics during operator selection would be nice, but I also feel like there isn't a whole lot of time to do all of that and change loadout as well.
The ability to switch to a more urban type camo in an urban environment or snow for maps such as Chalet you get the picture.
It would add a lot to matches.
My questions as to how and why this hasn't been done yet.
1. Is there an existing engine limitation that stops character models from reskinning once match has loaded? I just don't know I work in UE not this
2. If not has this just not been asked for yet because it would offer amazing tactical advantages to attackers or defenders on certain maps for blending in.
I don't particularly agree with the idea of uniforms giving a tactical advantage since it would technically be impacting gameplay. Nevertheless, I can pass the suggestion along. I'm curious how others feel if they think this should also be a feature.