This game certainly has potential. I love XCOM-like games, and this seems to stay true to the genre. I really like the sleek interface, and there is potential for the game to look visually appealing. I also like that the enemies don't stop when your Overwatch is activated, they just slow down. All that said, for me personally, it unfortunately is not in a playable state right now.
- The 60 FPS cap. I see that the options support higher refresh rate, so can we have support for high framerate? Is there a way to change this option in the files? Though I suppose I am unsure how well optimized the game is... if I can't run it a high frame rate, it's a no go for me, however I understand this is a very subjective topic.
- Movement and actions feel sluggish. A) when you click to move, it takes much too long for your character to start moving. B) when you click to fire, it takes too long for you to get into the action camera view and have the crosshair zone in on the target.
- Movement is very unclear. In a lot of places it can be hard to see which square you're actually going to be moving to. When you hover over a location, you see your landing squares plus nearby squares around the landing square; it is too hard to differentiate them. I do not think seeing only a few nearby squares is necessary.
- WASD scroll speed is far too slow, and right clicking to alter the camera angle is much too fast.
- When observing the battlefield it is very difficult to tell which character you have selected. It is clear on the HUD however it is important to be clear on the battlefield as well.
- It is very difficult to see the cover indicators on the battlefield.
I don't think it would take much to modernize this game and be able to enjoy it. I will see if I can push through another round and provide more feedback. Keep up the good work!