about 2 years
ago -
Nesquik
-
Direct link
- Added the "To battle" button. Now, there is no need to look for contracts on the global map. The following modes have been moved: PVE, COOP, PVP, 2x2, Clan PvE, PvP+. After selecting the way, it will be displayed under the button and when you click on the button, you will go to the mission preparation screen
- A new PvP mode has been added. These are 1v1 fights on a scaled-down map for faster combat. We will be glad if you leave a review on the new card
- A shop for elite operatives has been added. The price for hiring operatives in the store is higher than usual. Some players will get this feature with the next store update.
- Added skins for weapons. In the future, unique skins for certain types of weapons will be added
- Added the ability to select a unique avatar for operatives. Players who previously purchased the Battle Pass will receive Operator Avatars based on their Account avatars
- Added the ability to invite clanmates to matches
- Added a timer for the completion of contracts
- Now, when you click on the tilde (`), the general chat will not open
- Now, in PvP modes, when you win with a 20% chance, tablets will appear as a reward
- Now, pressing the class icon next to the HP bar will not switch to an operative, which will eliminate possible situations with the impossibility of throwing a grenade
- Special offers are now updated not only when you win PvP, but also when you win COOP
- Fixed a bug when the travel area and AP consumption did not match
- Fixed a bug when the estimated spread of the grenade launcher does not match the actual one
- Fixed a bug where, in joint battles, if an ally's operative dies, then the second player's timer decreases, while the allies do not
- Fixed a bug when the skill "Hail of Fragments" was triggered on allies when the "Get down!" skill was learned
- A bug has been fixed when the skill "Fast reload" worked on shotguns as well
- Improved the AI of engineers and alien robots
- The camera shows only the explosion, not the grenade thrower and the flurry. And not blocked for movement
- Increased speed of animations: equipping a weapon after throwing a grenade, self-healing, healing an ally, providing a weapon after healing
- Content optimization
- Minor GUI fixes
- Minor bug fixes on maps