Patch Notes 18/09/2020
- In survival mode, the player now gets in-game currency for each enemy killed by the player. For each kill - 15, maximum reward - 600
- Changes in the camera work, aimed at ensuring that the positioning of the camera doesn't take the players time and doesn't lose the angle:
* Camera movement speed has been increased
* The distance of maximum and minimum approach of the camera is limited
* Limited ability to change camera angle. Free camera is turned on with Ctrl+H - Implemented the ability to switch between targets in aiming mode using the "Tab" button
- Implemented the ability to rotate the camera with Q and E
- Changes in displaying HP and armor of operatives in battle:
* Now HP and armor in 1 line doesn't exceed 10, large values are displayed in several lines
* When aiming next to the HP bar of the selected target, the number of remaining armor and HP is displayed. The feature is enabled by pressing CTRL+ALT+H - The stun effect now lasts 1 turn (previously was 2)
- The stun effect of EMP grenades now has 50% (was 100%)
- Fixed a bug when the camera wasn't behind the shoulder of a fighter during a return shot
- Fixed a bug where the level up animation doesn't disappear after distributing points
- Fixed a bug when "Leave" button in the menu didn't work
- Minor GUI fixes
- Minor bug fixes on maps