over 4 years ago - Nesquik - Direct link
Patch Notes 21/07/20

IMPORTANT:
  • Implemented reset of skills and subclasses. The ability to reset the subclass will be received by all PRO and ELITE fighters purchased before the update
  • Now when climbing a ladder, action points are taken into account, that is, climbing a ladder is considered an additional action (an additional square on the map on the route)
  • Now if you win in PvP, the assortment of special offers in the market is automatically updated
  • Aliens from story missions can now appear in PvP + with some chance. We are still testing this feature but decided not to postpone the update further. Not all cards are adapted for the movement of Aliens, therefore, various situations associated with this are possible. Please inform us about them via the reporting system (Ctrl + Alt + B in the game).

COSMETIC IMPROVEMENTS, BUG FIXES:
  • Implemented the display of avatars for the characters of opponents and allies, uttering replica, regardless of whether they are in the frame or not
  • Maps in desert setting included in the rotation
  • Changed rewards for story missions, reduced requirements are Intel for most story missions
  • Camera tuning
  • Added additional contracts after each story mission starting from the second. For players who have already completed these story missions, new contracts will also be generated on the map
  • Now, in the event that a slow-motion effect occurs to show death or overwatch, the replicas are postponed until the exit from the slow-motion.
  • The module for weapons "flashlight" now has its own light source
  • Fixed a bug when contract icons appeared in one place
  • Fixed a bug when the capture of artefact mission loaded without the artefact
  • Fixed a bug when the buff was not displayed if you repair an item using a repair kit
  • Fixed a bug due to which maps were not loading
  • Fixed a bug with duplicate pop-up messages when taking cover
  • Increased the camera inertia, smoothing the start and end of the camera moving when scrolling the map
  • Serious rework and optimization of the server-side of the game has been carried out, so a variety of unexpected bugs are possible, despite the fact that we tested everything very tightly and thoughtfully. If you find anything strange, please let us know via the reporting system (Ctrl + Alt + B in the game).
  • Minor GUI fixes
  • Minor bug fixes on maps