Hi, Redditors! New patch was installed. Please, restart the game launcher.
Patch Notes 15/08/2020
- New survival mode. Objective: hold out as many turns as possible until all operatives die against waves of arriving opponents, which become stronger with each turn. The reward is calculated for the number of killed enemies during the mission. You can enter the mode so far only with the help of PvP+ contract, or in rating PvP, from the waiting screen for the selection of the opponent. When playing survival mode, you are looking for a match. If during the game there is an opponent in PvP, then at the beginning of the mission the operatives have the same HP as before the mission, the consumables are restored to the same condition as before the mission, the wear of weapons and armor is not counted
- Added new opponents to the game: 2 types of alien robots. The third is on his way as well as 2 more types of aliens. At the moment, new opponents can only be found in survival mode (1)
- Changed the parameters of aliens: they have less armor, but more HP
- Removed the level limit for items from the market
- Changed display of HP bars in battle
- Now an operator under the disorientation effect loses the ability to use all skills, except for “Shot” and “Reload”, and also gets a penalty to movement speed and hit chance
- Now daily contracts are generated every day at 0:00, and not every time you login the game
- Changed the area of explosion from grenades and grenade launcher shots
- Fixed a bug with eternal waiting on the mission loading screen, if one of the players at the time of loading in PvP mode didn't load
- Fixed a bug when after using the scanner the movement speed decreased to 2 cells
- Fixed a bug when after the transition to the next player's character, the move grid didn't appear under the cursor
- Fixed a bug when operatives had minus upgrade points
- Fixed a bug when operatives didn't have enough upgrade points
- Fixed a grip on operatives' gun
- Optimized loading of locations
- Optimized game launcher
- Minor GUI fixes
- Minor bug fixes on maps