Hey, Redditors!

We have to admit that our experiment with turning off payments using in-game currency was not a success. Practice has shown that the project will not survive on the sales of Battle Passes alone. Therefore we're enabling purchases using in-game currency, but we have also significantly changed the amount of in-game currency in purchase bundles.

Now all developers' efforts are directed towards creating a clan mechanic, which will provide players with more activities and awards. We're also working on removing ""the Resource"", which will be accompanied by the introduction of new game mechanics in the near future.

Patch Notes 12/01/2022

  • Returned the ability to make in-game purchases. Adjusted the price and size of the received currency
  • A new map is available in the European setting
  • Fixed some interface freezes
External link →
9 days ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
9 days ago - Nesquik - Direct link
We have to admit that our experiment with turning off payments using in-game currency was not a success. Practice has shown that the project will not survive on the sales of Battle Passes alone. Therefore we're enabling purchases using in-game currency, but we have also significantly changed the amount of in-game currency in purchase bundles.

Now all developers' efforts are directed towards creating a clan mechanic, which will provide players with more activities and awards. We're also working on removing ""the Resource"", which will be accompanied by the introduction of new game mechanics in the near future.

Patch Notes 12/01/2022
  • Returned the ability to make in-game purchases. Adjusted the price and size of the received currency
  • A new map is available in the European setting
  • Fixed some interface freezes





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