Hey, Redditors!
- All story dialogues
- The messages accompanying the installation of a mark on the map for an ally in COOP mode
- Messages from other players
Keyboard shortcuts:
- Open/close input field - Enter
- Open input field for a message to an allied squad - LShift
- Open the quick messages panel - hold Enter
- Open Quick Command Panel - LCtrl
Integrated new animations of reversals when aiming
Now when switching to the turn based stage of the battle, the player who lost the right to the first turn will be given an extra turn with one AP for each fighter and half the time of a normal turn, but he cannot shoot, just move
Increased HP of mercenaries depending on the influence of secondary characteristics "Strength"
Changes in skills:
- "Physical training" Assault class skill now gives 2 HP (previously it was 1)
- "Good tone" Heavy class skill now gives 3 HP (previously it were 2)
The first stage of the correction of weapons and body armor
Added indication of the application icon blinking if a battle is found and the game is out of focus
Added a timer that displays the time after which your operative will restore health in the lobby, health after the battle, if he wasn't immediately healed
Changes in the item upgrading interface in the installation of upgrades to weapons and armor
Changes in the interface for selecting operatives for a mission
Fixed a bug when with certain skills the indication of spending AP worked out incorrectly
Fixed a bug due to which after the window about the lack of money appeared, the selected item disappeared from the Market
Fixed most of the places where enemies spawn in objects in COOP mode. If you come across this situation, please send us a bug report using the keyboard shortcut Ctrl+Alt+B in the game right in the place where you encountered the problem
Minor optimization of grenade effects
Minor GUI fixes
Minor bug fixes on maps
Improved application stability, technical bugs fixes