Implemented indication of skills that require 2 AP
When a skill is selected in the battle, an indication of skills that cannot be used after using the selected skill has been implemented (for example, it ends your turn, or there are not enough AP left after it)
Fixed freezing of a fighter when re-healing
Fixed a bug, due to which after using the "Reanimation" skill, HP was restored, but the wound effect didn't disappear
Fixed a bug, due to which the skill "Good position" didn't work when taking full cover
Disabled checking the strength of squads during matchmaking in 2x2 mode. Now, during matchmaking in this mode, the strength of allied squads is not taken into account