over 3 years ago - /u/RAM_Pressure - Direct link

Hey, Redditors!

Patch Notes 04/11/2020

  1. Changes in the matchmaking algorithm for PvP. Opponents are now selected more strictly in terms of the ratio of strength, which can take a longer time at themoments when there are few online users. Therefore, the ability to disable this limitation has been added right in the matchmaking window

  2. Fixed a bug due to which EMP-shots for the grenade launcher had 100% chance for stunning

  3. Implemented a scrollbar in the lists of items and operatives

  4. Implemented an animated notification in the battle when skills, ammo and grenades are triggered.

Skills: Sniper - Nerves of steel, Beat up the weak!; Assault - Back shot, Adrenaline; Heavy - Ready; Support: Sharp overwatch, Ambush; Grenadier - Hail of Fragments, Gas Attack; Scout - Short runs, Experienced operator, Reconnaissance in force; Gunslinger - Outrun shot, Initiative, Control shot; Commando - Second chance, Second wind, Lightning fast reaction

Grenades with effects: burning, bleeding, stunning, disorientation, poisoning.

Ammo with effects: burning, bleeding, stunning, disorientation, poisoning.

  1. Now when throwing a grenade, the camera is fixed on the cell where the grenade will fall. Previously, the camera was fixed on the throwing unit. This led to the fact that, if in PvP the character who throws a grenade is invisible (i.e. he is out of sight of your operatives for some reason), then the camera was not positioned at this place and the player might not notice that he was damaged until he switches to the affected operative on his turn. This is the first part of a series of changes concerning situations with an enemy invisible for some reason, disguise, etc.

  2. Fixed a bug when the sounds of footsteps were not controlled by the game settings

  3. Fixed a bug when the skill "Pistol Cover" for the Gunslinger class wasn't displayed on the action panel

  4. Fixed a bug when the camera, when switching to a soldier after the order to move, moved at a low speed

  5. Icons of contracts on the global map no longer overlap

  6. Minor GUI fixes

  7. Minor bug fixes on maps

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