Original Post — Direct link

Devs, increase the light produced from the weapon lights. My 35 dollar weapon light from Amazon lights up more of my house in the night than the current ones do. Yeah, theres a concentrated bright spot, but I can see more than just the bright spot. I can tell what's on my left and my right in total darkness. I can light up a good 60 degrees in every direction. It's concentrated in one area, sure, but I can definitely see there's light going out in more than just the laser beam the game has. And I can see stuff. Right now if I look through my optic I can only see stuff in my optic in the darkest maps with the light on.

I look through my optics in real life and can actually tell what is to my immediate left or right.

I want to run CS gas, not NVGs.

Edit: allow me to clarify something. I understand the white wall will reflect a ton of light and bounce it around the room, in reality. And that the way the lighting is done in game it would be unreasonable to expect the devs to replicate that.

What I am trying to get at is my flashlight doesn't spit 1200 lumens in only a 30 degree cone front. There's spillage in a 45 degree cone, and that let's me see more things around me. I'm asking for a wider beam of light. Not ray tracing.

External link →
over 2 years ago - /u/Gruntr - Direct link

Originally posted by YoteTheRaven

I'm well aware of what is happening for the majority of the room being lit. But light is not just coming out of my flashlight between +/-15 degrees front. There is light going out at +/-45 too. This is what I want. A wider beam. The there could be a smaller more concentrated beam, but there could be a less concentrated area of light around it, all sourced from the flash light.

I don't have a super powerful rig I just want my flashlight to illuminate around my optic, not just the small window.

I have edited to clarify what I am asking for. Thank you for your input my good sir/madam/flying turquoise safety helmet.

I assume since your rig isnt super powerful youve disabled the bounce light option in settings? We decreased the cone radius of the light and added that bounce to act as a more realistic light source within our means. However we've seen a looot of feedback about the lights being too small, and it's something we'll look at, but I'm not entirely sure how much wider we might end up making it.

What would be really cool would be a control option to change how wide/narrow your flashlight beam is, and this would actually be quite easy and fun to implement I imagine. That being said, don't take this as a promise for the feature itself. I just like the narrow beams personally, but understand the importance of making it wider, particularly if the bounce is not enabled.