I'm disappointed that they removed civilians from "Bring Order to Chaos". The suspense and immersion of late stage operations is now replaced with guaranteed safety as we get instantly notified when the final threat is neutralized, regardless of how much of the map is left. I understand the change was made for certain reasons, but there has to be another way for Void to do what they want without ruining the experience of late stage operations.
There used to be a healthy balance between wanting to quickly clean up and finish, while also recognizing the risk that there could be an armed threat still lurking around.
The only time I want to have guaranteed safety is when I'm in the score screen with mission complete. I can't help but feel like this change goes against the developers vision and what this game is supposed to be about. Guaranteed safety has no place in Ready or Not.
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