Turning DLSS off seemed to fix the blinding IR flashers on the teams helmets, but standing in front of the situation table results in a flare that whites out the screen. Anyone know anything about this or how it could be fixed?
Turning DLSS off seemed to fix the blinding IR flashers on the teams helmets, but standing in front of the situation table results in a flare that whites out the screen. Anyone know anything about this or how it could be fixed?
We’re working on it but it’s a weird one. Not sure why DLSS does it.