Original Post — Direct link

Are the devs considering this for future updates?

Knowing the building layouts from replaying the same map over and over makes the game easier. Modular map kits combined with procedural generation of building/interiors would allow for a map to change after every death.

Not knowing the layout of a building interior makes every round of the game as intense as your first time on a new map.

External link →
almost 3 years ago - /u/Gruntr - Direct link

It's not impossible, but entirely out of scope for us currently. Spawning AI and generating clear points is not real-time, and set up in missions during the creation phase. So I'm not even sure if we could do it with our current set up. That said, we can probably do anything we set our minds to (within reason)!