My biggest complain is that the AI (SWAT and Bad guys) actually try to shoot through Walls, closed doors, the floor or ceiling. I had that serval times now other than that iam ok with the AI.
My biggest complain is that the AI (SWAT and Bad guys) actually try to shoot through Walls, closed doors, the floor or ceiling. I had that serval times now other than that iam ok with the AI.
So penetrating walls attempting to kill the player is intentional behavior but there seems to be some missing checks (as it’s supposed to occur through walls if the ai have spotted you for some time — imagine how this might occur in a real world scenario), typically they aren’t accurate enough to hit and if you do get winged through a wall it’s supposed to be because you didn’t move far enough from the threshold.
That’s not to say there aren’t also bugs related to this where they might spot players through some gaps in geometry we haven’t found, we are aware and are working on it.
I appreciate that an actual developer is answering. If the enemy was able to see or hear me first and then try to shoot at me through lets say a drywall then yes thats plausible but iam talking about concretwalls me and my Team got hit through those kind of walls and the enemy had a perfect aim. Also my team started yelling at a suspect so i turn around only to see that All of them look at the floor and try to shoot through the floor.
I enjoy this game and have the Supporter Edition. I like the stress this game puts on me, you need to think and plan ahead, thats awesome.
Thank you and your Team for creating this game, keep it up!
Thanks for your support and your feedback. I float around this subreddit and will respond to things when I can, but I read almost every comment: both critical and complimentary.
This will absolutely be worked on going forward because you probably shouldn’t be getting killed through solid concrete.