@NagaMutsus Hey Maru, this is an issue with regional pricing on Steam we are working to resolve. Purchasing the game on our website will allow you to purchase at the correct regional pricing until this problem is fixed.
@emmathepony A hardcore tactical shooter is what our vision is and it is what we will continue to make.
As we approach the beginning of the holidays, we would once again like to express our immense gratitude to everyone that has watched, played, reviewed, and been a part of Ready or Not. This incredible journey would not be possible without you, and we are only just beginning.
Interested in the future of modding for Ready or Not? Check out this community-run Discord server where dedicated players are paving the way before we've even released our modding tools!
@realDraigon @DavidSagredo3 @dangeorge92 While we are looking at returning PvP in the future, currently all of our resources are focused on the single player/cooperative experience.
@XxChiseHatorixX They're coming! :)
Our main focuses are currently on improving S.W.A.T., suspect, and civilian A.I. behaviors, adding new and improving current levels, and adding more/reworking existing VO. In the future you can expect modding support and translation to support our growing international audience!
@gregv67 This is something that we tested in our Alpha period, however, we felt that it was a little unnatural/gimmicky in practice. We're open to testing it further, but as we got closer to Early Access we elected to go with our current movement system.
@Kleanisklean We'd love that! Feel free to DM us so we can see about setting one up in the future.
We also would like to reassure everyone that we are committed to our vision of Ready or Not as a hardcore tactical shooter. We are continually scanning player feedback and will be rolling out frequent patches/updates over the coming weeks and months.
@Nemi357 Unfortunately we cannot say much more about the split but we are confident that this move is the best for both parties and will allow us to continue to produce and update Ready or Not on Steam Early Access.
@realranton We will, don't worry! This will have no major impact on our team's ability to keep working on the game.
@GearboxCloud We are committed to continuing to work on, develop, and improve Ready or Not for the foreseeable future.
VOID Interactive and Team17 have mutually agreed that Team17 will no longer publish Ready or Not. We are confident that this is the right path for the future of Ready or Not, and we thank Team17 for their partnership and wish them great success with their spectrum of games!
@11122X @OperatorDrewski Don't worry, we're working on tweaking our flashlights to be more accurate to their real life counterparts.
@OperatorDrewski GUN!
Immediately removes threat of said gun.
That's called efficiency.
@jackfrags @YouTubeGaming Don't worry, we forget to reload too.
Please reach out to Xsolla's customer support if you need help locating a key or in pursuing a refund. Due to the delay of key delivery and our recent regional pricing changes, we are instructing Xsolla to accept all Standard Edition refund requests.
Additionally, we would like to say that keys are still being sent out via Xsolla at this time: we are truly sorry for the delay and are doing what we can to speed things up. If you pre-ordered the game, you WILL receive your key.