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We already know that the game keeps track of what colonists have done and seen based on Art descriptions so why not leverage that functionality to make teens more useful? As they are now they're basically useless. their skills start out low, they have very few passions and those few are almost always minor, they have 10% less HP on all their body parts, and they get hit harder by drug consumption. Making teens a worthwhile investment could go a long way in expanding the range of pawn viability.

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about 4 years ago - /u/TynanSylvester - Direct link

Originally posted by Diabeetush

The issue is that passion assignment is based on age. It makes total sense that teenagers start out pretty shit at most jobs. It doesn't make sense that they start out with very few interests and never develop any.

Either have them start with the random amount of interests any other pawn would have, or have them develop them as they go. I.e: each teen pawn has a pre-assigned interest allocation, and each birthday until a max of 22 years of age unlocks the hidden passions.

Passion assignment is actually based on generated skill level, but since that's based on age you're right there's a link there that really shouldn't be. I'll look at changing that. Might be a while before you see it in an update though.