about 4 years ago - /u/Psyonix_Devin - Direct link

Blog Link: https://www.rocketleague.com/news/rocket-league-challenges--a-closer-look/

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WHAT'S IN THIS CLOSER LOOK:

  • HOW IN-GAME CHALLENGES ARE EXPANDING
  • WHAT YOU GET FOR COMPLETING CHALLENGES
  • HOW YOU WILL EARN ITEMS AFTER FREE TO PLAY
  • HOW SERIES AND TRADE-INS ARE CHANGING

You'll have a whole new way to earn items when Rocket League goes free to play, and it all starts with revamped Challenges. Currently, Challenges are part of Rocket Pass but soon, Challenges will be game-wide, and each will grant a reward upon completion. Here's everything you can expect to see when you check out the new Challenge system for the first time. 

UP FOR A CHALLENGE? 

The new Challenge system will feature Weekly, Season, and Event Challenges (more on those later). Each week, players will get three Weekly Challenges. When the week refreshes each Wednesday, three new Challenges will replace the Challenges from the previous week. Plus, Rocket Pass Premium users will get an additional three. Weekly Challenges will have to be completed during the week when they are active. 

Season Challenges, like the name suggests, span the entire season. These will take longer to complete, but will grant better rewards. Some Season Challenges will be available when the season starts while the rest gradually unlock in stages as the season progresses. Rocket Pass Premium users will get twice as many Season Challenges to complete.

You'll be able to track your Challenge progress in the all-new Challenges widget being added to the right side of the main menu, as well as in the Challenge Menu. The Challenge Menu is where you'll track your Challenges and see the rewards you can receive. It's also where you'll claim your rewards on all your completed Challenges, which you'll have to do once you complete them. Rewards will include customization items, XP, or our new Drops

Drops can be found as Challenge rewards, and on the free track of Rocket Pass. When opened, Drops award an item that is added to your inventory. They come in every rarity type starting with Uncommon and grant an item of the same rarity as the Drop or higher (including Black Market items). The items received from Drops are tradable to other players, but the Drops themselves are not.

After the launch of free to play, Challenges and Drops will be your primary way to earn free items instead of receiving items from leveling up.

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CHANGES TO ITEM SERIES AND TRADE-INS

Rocket League is expanding the variety of free items players can receive with free to play. Drops can contain items from Blueprint (or previous Crate) Series, including everything from Champions 1 Series all the way to Vindicator Series. This means you can get Zomba Wheels, Dueling Dragons Goal Explosions, Heatwave Decals, and so much more. 

Free items earned from Challenges and Drops can still be traded in following the update (trade in five items for one item of higher rarity). Free items you receive after free to play won't be linked to a specific series, and these items can all be traded in together as long as they share the same rarity. 

Because you can receive so many new items from Trade-Ins, current items will naturally appear less often. So, if there are specific items from that group that you are looking for, say, a Titanium White Octane, be sure to trade in your items prior to the launch of free to play.

NEW DRIVER CHALLENGES

Players picking up Rocket League for the first time will see New Driver Challenges in their Challenge Menu. This is how new players will unlock items that were included in the base game prior to going free to play. New accounts will only have access to Octane, Breakout, and Merc to start, but New Driver Challenges will expand their garage and unlock some of the common cars and items that were already unlocked in the paid version of Rocket League. Complete the New Driver Challenges or reach Level 20 to gain access to Weekly Challenges.  

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There's still more to reveal as we get closer to the launch of Rocket League free to play. We'll share more on Event Challenges as we get closer to our first Event following the free to play launch! Stay tuned to RocketLeague.com for all the info on free to play and follow us on Twitter for updates!

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about 4 years ago - /u/Psyonix_Devin - Direct link

Originally posted by ial33m

u/psyonix_devin What's happening to blueprints? Will they still drop, separate from "Drops"? Or will there be a chance for Drops to reveal a blueprint? Will blueprints trade up within their own series? What's happening to golden event items?
SO many questions!!

What's happening to blueprints?

Blueprints aren't going anywhere, and they will still drop randomly after matches outside of the new drop system! They will also continue to have the same rules (Series-based trade-ins, etc.)

about 4 years ago - /u/dirkened - Direct link

Originally posted by Kevin_something

Are we gonna be able to trade up items that we bought from the store?

Are we gonna be able to trade up items that we bought from the store?

No

about 4 years ago - /u/Psyonix_Devin - Direct link

Originally posted by RaunchyRaccoon

The market is about to go absolutely bananas. RLCS going to crash and jump right back up, zombas and dueling dragons and BM’s about to tank Wow. Stock up boys and girls! So many new blue prints RIP to getting those super valuable ones.

Something something STONKS joke.