over 4 years ago - /u/JagexErator - Direct link

Originally posted by cralo4

So I just hit edit on one of my GE sell offers that I have had in for a few days just to check out the new feature but didnt actually change anything price wise then hit back to cancel it as to not adjust anything. Half of the items were sold already but once I hit edit it basically ended that offer and created a new one with an updated amount of what I had left to sell and went into my GE sell history as a completed offer. So is my sell offer that I have had in the GE for 3 days now at the front of the selling queue now because I hit edit but didn't actually change anything? Kind of dumb if so.

Hey! Thanks for the post. I did mention on stream that I would take a look into changing when the offer is removed to when you click the confirm button instead if there was time. Unfortunately, there was not time by the end of the project (same reason the history tab hasn't been touched when we wanted to initially) however there are jobs to do this at some point at a later date if it is the right thing to do.

As for the queue, the abort part of the procedure will have removed you from the queue so your new offer will be at the back of any offers with equal price. Even if it was moved to the confirm button instead, you will still lose your place in the queue, it's just that your offer will be left alone if you change your mind and back out.

Hope this helps :)

over 4 years ago - /u/JagexErator - Direct link

Originally posted by Pixel_Seven

If you favourite an item and have a buy offer for the favourited item and then go to the buy offer of said item to unfavourite the item from there it hides all the favourited items added after that and if said item was the first one on the list it hides the add new favourite option as well.

Thanks for the heads up and repro steps, we'll take a look into it!

over 4 years ago - /u/JagexJD - Direct link

Originally posted by mporubca

Exactly. Communication is key.

Plus they also need to realize that "giving players content" doesn't mean just "adding new stuff into the game".

They could make

  • temporary events for community activities (e.g. Shooting Stars or Evil Trees being uncapped for a week and giving slightly better rewards)
  • contests (e.g. Barrows Contest where players with most runs would get Golden Barrows sets or similar rare cosmetics)
  • revision and updates of ToS and clarification on rules
  • Data Dumps/Drop Rate reveals

All of these would require very little if any coding work (if that's their bottleneck) but would keep the community busy for a while.

Hey - there are some ideas we have in progress at the moment of this ilk, but we'd love to see your thoughts on other smaller content drops you'd like to see.

In the meantime, we've passed these onto the team.