Hey all,
Just a quick update on the latest round of beta feedback, and what we're looking to address so far.
More information on what's included in the latest beta update: https://www.reddit.com/r/runescape/comments/18ia8d8/combat_beta_update_2/
Melee rewrite
- Reinstate the auto-attack from the live game
- Address incorrect hit timings (e.g. EZK)
Special Attacks
- Investigate and address issues with ECB and adrenaline not consumed outside of combat
Bow of the Last Guardian
- Reinstate the ability for the 'Perfect Equilibrium' attack to critically strike
- Investigate moving where the 'Perfect Equillibrium' attack is launched, so it doesn't double dip with critical strike damage
Dark Shard/Sliver of Leng
- Increase the % chance to apply 'Primordial Ice' stacks
- Increase the adrenaline generated when applying a 'Primordial Ice' stack
- Weight the % chance to apply 'Primordial Ice' stacks more in favour of the main-hand (e.g. MH:OH | 2:1 -> 3:1)
- Reduce the cooldown of the 'Icy Tempest' special attack
- Increase the damage of the 'Icy Tempest' special attack and deal an additional hit to the target (simulating the behaviour of 'Hurricane')
Equilibrium
- Shelve the proposed perk changes and implement an alternate proposal
See https://www.reddit.com/r/runescape/comments/18j0q7n/equilibrium_2_beta_boogaloo/ for more details
Limitless
- Revert the adrenaline required to activate from <=50% back to <=60%
UI Improvements
- Improve the visibility of the action bar slot interaction highlight and increase its hang duration
Note: This is not everything that we will be addressing but simply a quick update to keep you informed on what is currently in-progress.
As an additional note, the focus in the New Year after the next Beta update will be specifically on the balance of more specifics within each style such as individual abilities or weapons as we push forward towards getting these changes to the live game.
Merry Christmas, and have an awesome New Year!
Mods Ryan and Sponge
External link →