Twitch Vod The Road to Archaeology pt.1 | The Road to Archaeology pt.2
TL;DW 474 - Road to Archaeology #1
The below information are topics covered during today's stream. I will make a Megathread containing ALL info at a later date.
Archaeology is still expected to come out on March 30th.
The situation around COVID-19 is still being accessed daily.
General
- Yaktrack 2 - March 23rd.
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Agility Icon decorations are being added to every shortcut in the game alongside Archaeology.
- We will gather feedback from players to see if needs to be changed post-release.
- This update also helped us create a very easy put-in-place system to map down agility spots.
- Skill Guide update - More detailed level-up info. & Clicking an item will show info about that item.
- Skillcape Hoods - The hoods of retro skillcapes are currently the normal version. There's a job to fix this.
Archaeology
Retro-Skillcape | 99 Cape | 120 Cape | Archie Special Attack
Map Icons | Skill Guide - Archaeology
- MQC - Requires completing mysteries which can require up to 119 Archaeology. (6 month amnesty period).
- You won't need need an agility level to access dig sites.
- Mattocks work the same as pickaxes as tools.
- There are skillcape perks/emotes for 99/120 but they won't be revealed yet.
Roadmap
Our leadership style is bring certainty to everything. We are well intended. We are looking at 2020 from what we can deliver and from all the things people care about (Quests, PvM, Skilling).
- Roadmap Strategy - Quarterly. (Nothing date-by-date or month-by-month).
- We will build up updates with trailers/videos/easter-eggs.
- Easter Egg example: Archaeology key art changed to include little bits of story telling.
- Engine/Tech Side: Improving text & UI scaling, and Mobile.
- Goal: Give the best experience for each person.
- MTX: We've done a ton of TH experimentation and received fantastic feedback.
- Tentpole content - Our highest quality content.
- Archaeology is an example and we plan on working on another by the end of the year.
- We want to implement these without shifting updates.
Archaeology Guild
Main Features
Also known as The Varrock Digsite. The entire area is considered the guild.
- Mysterious monolith (center) - Where you control and activate relics.
- Currently in-game but doesn't look like this yet.
- Screening Station (east) - Where you filter soil for materials.
- Exam center (south) - Where you control research/researchers.
- Guild HQ (west) - The hub where you access information and teleport to digsites.
Tutorial
- Starts to the east on the dock.
- The tutorial teaches you the basics of the skill and then sends you off to the first digsite (Kharid-Et).
- There will still be various aids beyond the tutorial.
- There will be a playthrough on a future livestream.
Guild HQ
- The Office - Your personal area containing qualifications, Archaeology Journal, Skillcape, etc.
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Archaeology Journal - Displays qualifications, achievements, relic powers, research, artefacts, and mysteries.
- A pocket-slot item that can also be used as a teleport to the Guild.
- Players can access the Collections interface and Restoration Log as well.
- Restoration Log - Keeps track of items you've restored and awards a title if you find all within a category.
- Digsite Map - Allows you to fast travel. (With keyboard shortcuts). Located in your office.
- Display Case - Contains a certain Mattock.
Other
- The new trees cannot be cut.
- The teleports are accessible upon completing the tutorial (and the respective levels).
- The Digsite pendant has been adjusted to be more convenient.
Digsites
These are only the surface level of the digsites. The rest is being kept for players to discover on release.
General Information
- Site Manager - A person who provides info about each site.
- Material Cache - Caches located away from the main site which guarantee a certain material and soil.
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Excavation Spots - Obtain artefacts, materials, and soil.
- Surveying Option - Displays the core items (not all) you can get from that spot.
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Material Carts - Deposit boxes only for materials. They are located at various spots around digsites.
- Porters are way more useful but these are for people without those.
Interactions
Each digsite has it's own narrative/mystery. Some of these are like miniquest, some are more elaborate.
- Mystery - At an excavation spot there's a chance you will discover lore. (Similar to journals DG).
- The RNG isn't obnoxious.
- Every single mystery upon completion provides a chunk of XP.
- Study Interactions - Located in every dig site. Studying can allow you to unlock some special research/rewards.
- Exploration - A number of things not found in the journal, or are mysteries.
- Example: Statue of Mesomedes - they aren't all the same and can have different interactions/rewards.
Other
- Kharid-Et will contain a flyover of the digsite and various pop-ups to help guide players towards the beginning of the skill.
- You can get uncharted island maps while excavation.
- Bad-Luck Mitigation: If you require an object to progress by a certain level, you will be guaranteed it.
Kharid-Et
A forsaken fortress buried in sand, south of the Duel Arena.
- Level: 5
- Location: South of the Duel Arena.
- Site Manager: Dr. Nabanik
- Alignment: Zaros
- Bonus Info: Intro Cutscene Images | Clearing the Fort enterance
Infernal Source
- Level: 20
- Location: Deep below the Wilderness, under the scar left by the Sword of Edicts.
- Site Manager: Movario
- Alignment: Zamorak
- Bonus Info: Destinations | Lodge bar storage | Lodge Art storage
Everlight
A long-lost lighthouse off Morytania's south-east coast.
- Level: 42
- Location: Eastern coast of Morytania
- Site Manager: Vanescula
- Alignment: Saradomin
- Bonus Info: Statue of Mesomedes
Stormguard Citadel
A wondrous workshop floating high among the clouds.
- Level: 70
- Location: Temple of Ikov (North of Ardougne)
- Site Manager: Gee'ka
- Alignment: Armadyl
- Bonus Info: The Temple of Ikove has been entirely graphically updated.
Warforge!
An abandoned army buried, south-west of Feldip Hills.
- Level: 76
- Location: Old Mobilising Armies location (South-west of Feldip Hills)
- Site Manager: Zanik
- Alignment: Bandos
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Bonus Info: Artefacts
- Orge the Ogre - Not a typo. Only these Ogres have a new model.
- Zanik being a site manager and her current status is covered.