over 5 years ago - /u/Shaunyowns - Direct link

Originally posted by Jurree

Happy to read the Android Beta is going to be uncapped at the near future!

Yeah, we're very excited for this one!

over 5 years ago - /u/Shaunyowns - Direct link

Originally posted by UnwillingRedditer

Good to finally get an update. A few quick things:

" Here you can see when the Grimoire is activated it takes priority based on it's "importance" (the scrimshaw slot) "

Typo: that should be "its" with no apostrophe. You ONLY write "it's" if you mean and can replace it with "it is". The apostrophe is not used for the possessive form here.

From the gif, the "flashing" of low-timer icons isn't really noticeable because of how slow it is. It took me a while to notice that was even happening and in the heat of combat I doubt I'd notice it. Can it be made a bit more 'intense'?

The flashing is easier to see, I have to butcher the quality of the gifs to make them as small as possible for webpage usage/data downloading.

I'll sort the its now :)

over 5 years ago - /u/Shaunyowns - Direct link

Originally posted by caddph

Any idea when then buff bar/action bar/binding would go live in game, as shown on stream yesterday? Can't wait for these updates.

Also, very appreciative of the full explanation of what you're changing and why. Helps give us clarity and be a bit more understanding of the changes.

The idea is that these will release in the near future, as to specifically when I can't say when as it's not 100% final, but rest assured if we're talking about it in the Dev Blog, it'll be coming up soon :D

over 5 years ago - /u/Shaunyowns - Direct link

Originally posted by 5-x

The current buff and debuff bar system wasn't really optimimal for mobile

Optimal?

#BlameShauny, sorted

over 5 years ago - /u/Shaunyowns - Direct link

Originally posted by caddph

Awesome, can't wait! Another quick question, how will the new worn equipment interface interact with the 'full character' mode? Will that remain unchanged (where you can see your character and worn equipment is on the sidelines)?

This change only affects the "tree" layout, the layout you're referring to is the "ragdoll" variant and that will be unchanged in this :)