10 months
ago -
Coffee Stain Studios
-
Direct link
Transcript (by Youtube)
4s | we've never released a road map for |
---|---|
6s | satisfactory and there's a couple of |
7s | reasons for that we wanted to be able to |
9s | react to community feedback we wanted to |
11s | be able to alter the direction of |
13s | development and be able to change our |
14s | backlog and we didn't want to commit to |
16s | any unrealistic timelines today we're |
19s | going to talk about every single update |
21s | that we plan to release for satisfactory |
23s | before |
25s | [Music] |
26s | 1.0 ah so yeah you heard that right |
30s | every single update coming to |
32s | satisfactory before 1.0 it's kind of |
35s | wild actually I hope you're sitting down |
37s | because we're about to share an |
38s | unbelievable amount of information with |
40s | you today we've come a long way since |
43s | our first launch and it's time to look |
45s | into the future so let's look at the |
48s | timeline and introduce you to the |
50s | satisfactory Cinematic Universe Phase |
53s | [Music] |
59s | 2 |
63s | [Music] |
66s | wow look at them updates now you may |
69s | notice that there are three slots |
71s | planned in for this timeline that's |
72s | right three there's still much work to |
75s | be done so let's go through them one by |
77s | one and talk about them Update 9 is |
80s | planned to be released this year titled |
82s | Update 9 experimental War pending title |
86s | uh in this update we're going to add |
87s | more of a serious tone to the game and |
89s | let you really got to war on the |
91s | efficiency of your factories we're going |
93s | to add guns to everything and I mean |
97s | everything like Vehicles Factory |
99s | buildings lard dogos it's going to be |
102s | awesome later that year we're going to |
103s | Rebrand our updates a little bit and |
105s | release update X this is really when the |
108s | end game begins so in this update all |
110s | the vehicles are going to become way |
113s | faster like really fast we're also going |
115s | to be adding a little bit of a dating |
116s | feature where you're going to be able to |
118s | go and romance different creatures in |
119s | the game and then in 2025 we're going to |
122s | release update 11 and in this update |
124s | everything will be made out of lasers |
126s | you're going to be able to automate |
127s | laser beams to be able to construct more |
129s | laser beams and there's also going to be |
131s | a cool cooking feature and laser beams |
134s | did I mention the laser beams by the way |
135s | they're pretty Blazer and all of |
138s | these're never going to leave we're |
140s | going to keep doing |
143s | this 12 1 14 15 16 17 19 20 21 22 we're |
152s | going to make updates till we die I Las |
157s | by the |
158s | way events just like fortnite just like |
162s | fortnite |
173s | fortnite this is never going |
179s | to |
200s | today we're going to talk about the next |
201s | major release for satisfactory and the |
203s | next major release of satisfactory is |
205s | going to |
209s | be |
214s | all right so yeah no there's not going |
215s | to be any more updates uh to the game in |
217s | early AIS uh this is the year where we |
220s | finally finish |
222s | satisfactory we we don't have a date to |
225s | reveal just yet but why did I do |
227s | that so we don't have a date to reveal |
230s | just yet but we do know that 2024 is |
233s | going to be the |
236s | year so what's the title of this video |
238s | uh misleading so actually we are going |
240s | to talk about the road map leading up to |
242s | the full release of the game the first |
243s | thing I want to talk about is that there |
245s | are going to be next to no patches for |
246s | the game until the full release and I'll |
248s | tell you why so back in 2022 when we |
251s | released update 5 we sort of divided our |
253s | focus into two development tracks one |
255s | track was dedicated to the content that |
258s | would go into each subsequent update and |
260s | the other was content exclusively aimed |
262s | for the 1.0 release so our attention at |
265s | the studio has sort of been divided |
266s | between handling update launches with |
268s | everything that comes with that and at |
269s | the same time working on new content |
272s | that we didn't want to reveal until the |
273s | full release of the game and as of late |
275s | last year we decided to finally unify |
277s | our team and work on one thing at a time |
280s | which is the full release of the game |
281s | and leaving early access since then |
284s | we've merged our development branches |
285s | into one single development branch and |
287s | that means that it's no longer possible |
289s | for us to release any major patches in |
292s | between them the good thing by doing so |
294s | is development is going to be less |
296s | complex for us the downside of that is |
299s | that any lingering issues from update 8 |
301s | that we wanted to patch won't come out |
302s | until 1.0 which is a bit of a bummer |
304s | because there were a few things we |
306s | wanted to wrap up before moving on but |
308s | we believe that it's better to put all |
309s | our efforts into the final version of |
311s | the game going forward you're going to |
313s | get everything in one big package and |
316s | this includes any work that goes towards |
318s | dedicated servers so what's the plan |
320s | what does the actual road map look like |
323s | so until now satisfactor has been in |
325s | Alpha meaning the game hasn't been |
327s | feature complete so the last few months |
329s | are Focus has been working towards |
331s | satisfactory becoming feature complete |
334s | uh and that's something that we're still |
335s | working towards uh and once the game is |
338s | feature complete then we enter the beta |
341s | stage in production when a game is in |
343s | beta it essentially means that the game |
344s | contains all the features and content |
346s | needed for it to be you know considered |
348s | finished and all that's left before it |
350s | enters gold another word for it being |
352s | ready from 1.0 release is to fix any |
354s | major issues that are lingering and |
356s | polish it as much as possible so we |
358s | won't run an experimental Branch for the |
360s | 1.0 content before it release but what |
362s | we will do is hold a close beta for |
365s | people to try the game uh and just give |
367s | us that like last bit of feedback before |
368s | we spend the remaining time polishing |
370s | the game for its final release anyone is |
372s | welcome to sign up for the closed beta |
374s | but it will be a limited number of |
375s | people that will gain access to It |
377s | signups are available on our web page uh |
380s | right now actually and you can find a |
382s | link to the signup form in the |
383s | description so what does 1.0 mean like |
386s | what does the full release of the game |
388s | entail you know what is satisfactory 1.0 |
390s | now I won't go too into detail about |
392s | that in this video uh in fact there's |
394s | going to be a series of videos talking |
395s | about 1.0 but the main thing it will |
398s | contain is new yet to be seen content |
400s | fixes to some of the long lasting issues |
403s | we've had in the game and a way to |
404s | complete the game along with a narrative |
408s | development for satisfactory will |
409s | continue after 1.0 has been released but |
411s | we currently don't know you know whether |
413s | that comes in the form of DLC or you |
416s | know further free updates to the game |
418s | it's it's sort of up in the air still |
419s | and yet to be decided as I mentioned |
422s | before we'll talk more on the topic of |
423s | 1.0 in the next coming videos I'm sure |
426s | you have many questions and hopefully |
428s | some of those questions will be cleared |
429s | up in the coming weeks I hope you're as |
432s | excited as we are for the final release |
434s | of the game you know we've been we've |
436s | been working on this game since 2016 |
438s | we've come a long way since then and |
441s | yeah thank you to everyone who's been |
443s | supporting us so far we we wouldn't be |
445s | where we are if it weren't for you all |
446s | I'm really looking forward to talking |
448s | more about this topic in the coming |
449s | videos you know we won't reveal |
451s | everything that's coming in 1.0 before |
453s | the final release but you know we're |
454s | going to talk about this stuff we might |
456s | even show some new things you guys |
458s | haven't seen who knows so uh yeah until |
462s | then take |
464s | [Music] |
473s | care did I mention the laser beam by the |
476s | way they're pretty |
478s | bler |