about 1 month
ago -
Coffee Stain Studios
-
Direct link
Transcript (by Youtube)
0s | have you ever wondered if the |
---|---|
3s | orange that I |
6s | see and the orange that you |
9s | see are actually two entirely different |
12s | shades of |
13s | color and we only agree it's orange |
15s | because we both pointed and go yeah that |
17s | that's |
21s | orange what is up you all my name is mik |
24s | AKA Michael AKA not and I am one of the |
29s | community managers here with off stain |
30s | Studios for satisfactory and today I |
33s | want to talk to you about satisfactory |
37s | 1 |
41s | oh I know I know we did say during the |
45s | spill which by the way if you haven't |
47s | seen that go check it out uh it's only |
49s | about 4 hours Short right here on this |
51s | channel um we did talk about the fact |
53s | that we are currently mapping out and |
55s | developing satisfactory 1.1 for the near |
58s | future uh on top of talking about about |
60s | fixas and just generally where the game |
63s | might be heading from now on uh so yeah |
65s | go check that out today however I want |
68s | to talk about 1.0 because uh the game is |
70s | still kind of hot out the oven and as it |
73s | turns out there are features that's been |
75s | in the game since launch that we forgot |
78s | to talk to you about before the game |
81s | launched um better late than |
84s | never oops let's get the big flashy and |
88s | obvious one out of the way first and |
91s | talk about portals because yes spoilers |
95s | if you haven't made it to the end game |
96s | yet or Phase 5 tier 9 of satisfactory |
99s | portals are now a thing in the game how |
102s | you unlock these is by completing the |
105s | Milestone spatial energy regulation in |
108s | tier 9 whereupon you will be unlocking |
110s | two buildings the main portal and the |
114s | satellite portal you can proceed to |
116s | place these buildings anywhere you want |
118s | on the map link them through the |
121s | building's UI and then when you're all |
123s | set up enjoy instant |
136s | teleportation to build a portal you are |
138s | going to need the following uh and yes |
141s | blatant cheat sheet because let's face |
143s | it I am not building these without AGS |
145s | anytime soon you are going to need five |
149s | turbo Motors 10 radio control units 15 |
153s | super position oscillators 25 Sam |
157s | fluctuators and 50 fix site Toblerone |
161s | trigons when you place your portals on |
163s | the map you'll realize that the main |
165s | portal has a conveyor belt input |
167s | attached to it and this is for an item |
170s | called The Singularity cell The |
172s | Singularity cell is unlocked in the same |
174s | Milestone as the portals themselves and |
177s | they are used to both boot the portals |
179s | up in the first place and and then keep |
180s | them online you will need a single cell |
183s | fed to the main portal to boot the |
185s | portals up uh when you do so they will |
188s | consume 1,000 megaw of energy during |
191s | their startup sequence and when they |
193s | stabilize and are to be kept online the |
196s | main portal will require two cells per |
198s | minute and consume 250 megaw of energy |
203s | per minute uh to be kept online and if |
207s | you don't they will shut down and the |
209s | world will become a bit more boring |
211s | again since we are on the topic of the |
214s | end game let's stay here for a while and |
216s | talk about another feature one that's |
218s | been highly requested since update 7 |
221s | namely the blueprint designer Mark not |
226s | one not two but Mark three that's right |
231s | team in 1.0 your blueprint aspirations |
235s | have expanded to a grandio 6 time 6 |
239s | foundational SK scale you unlock the |
241s | Mark II blueprint designer by completing |
244s | the Milestone well fix it blueprints |
247s | mark3 kind of speaks for itself to build |
250s | one of these bad girls you will |
252s | need 10 neural Quantum processors 20 |
257s | fused modular frames 50 time crystals |
261s | and 100 fixy trigons we've been hearing |
265s | a lot of feedback about the spatial |
267s | limitations of the blueprint designer |
269s | since Update 7 and uh so it thought that |
272s | with 1.0 it is indeed time to expand uh |
276s | not only to the mark 2 which also |
278s | obviously exists in the game coffee |
280s | stain would never skip the number two in |
282s | any context uh but then also even all |
285s | the way up to Mark 3 so you have the |
287s | Mark 1 with four * 4 foundations Mark 2 |
290s | with 5 * 5 and Mark 3 with 6 * 6 that's |
294s | what you're getting |
296s | team have a ball |
300s | let's talk about another feature of the |
302s | game with 1.0 that is available much |
305s | much earlier than the endgame namely |
308s | character customization character |
311s | customization is available the moment |
313s | you have a hub placed anywhere on your |
316s | map you access the menu for this by |
319s | entering your hub's living |
320s | accommodations and then interacting with |
323s | the fix it lockers you find in there in |
325s | the customization menu you will see |
327s | options for changing your Pioneers |
329s | helmet build gun model and trinket |
332s | dangling off of the build gun you will |
334s | also see sliders for changing the color |
337s | of most of your Pioneers clothing and |
339s | the color of the build gun the color of |
341s | the trinkets however cannot be changed |
344s | there is no real cost or limitation to |
347s | how often or how much you can change |
348s | your character customiz or your |
350s | character's appearance um so do |
352s | experiment till your heart's content if |
354s | you do find a color mix that you grow |
356s | very fond of or that you just like on |
358s | the spot you can save this as a preset |
361s | and then load it later if you want to |
363s | then be able to experiment further so |
365s | say you find a style you really like or |
367s | a color mix you really like you can save |
369s | these colors as a preset experiment |
371s | further and if you just want to hop back |
373s | to your favorite style which you found |
375s | earlier you can just load this preset |
377s | save it as a profile and Bam Rock the |
380s | star and uh that's a few things we |
383s | forgot to talk about that you now know |
385s | about if you did not already I'm sure |
387s | there's more we've forgotten uh again |
389s | forgetting information is kind of the |
391s | act of involuntarily dismantling |
393s | information from your brain so if that |
395s | pops back up from The Ether we'll talk |
396s | about it and uh if it doesn't we won't |
399s | tough the game is out go find it we |
401s | really want to thank you all again for |
403s | the insanely warm reception of |
406s | satisfactory since the game launched on |
408s | September 10 it's been humbling to see |
412s | so many pioneers frankly a ton of |
414s | Pioneers play the game have all kinds of |
417s | wacky fun with it be it early game or in |
419s | the end game every single dev has at |
421s | some point watched streams watched |
424s | videos seen highlights uh if you follow |
426s | the dev streams you know I can barely |
427s | wrap my head around those highlights |
429s | sometimes uh but it's still heartwarming |
431s | and humbling to see the insane scale of |
434s | the creative stuff you guys produce so |
436s | thank you thank you so much for the |
438s | support we love you all actually it's |
441s | been so good that satisfactory has kind |
444s | of been nominated for the golden |
446s | joystick award PC game of the year uh |
449s | which which is kind of dope so if you |
451s | would like to see uh that train reach |
453s | all the way to home station please swing |
455s | by and give us a vote and let's see if |
457s | we can fit another Trinket in these |
459s | shelves somewhere but yeah that's truly |
462s | all for now again team thank you so much |
465s | for your support whether you've been |
466s | with us since early alpha or since 1.0 |
469s | launched or even after launch thank you |
471s | so much for just sharing this game with |
474s | all of us we love you and we want to |
477s | assure you we reached 1.0 |
480s | the game might finally have launched but |
483s | the Journey of satisfactory is far from |
488s | over more is coming |
492s | [Music] |