over 1 year
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Coffee Stain Studios
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0s | [Music] |
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1s | hey everyone my name is Jason I'm a |
3s | community manager at coffee stain |
5s | Studios last week we actually released a |
6s | teaser trailer for some cool new |
8s | features coming to update two new |
9s | features the priority power switch and |
11s | the power towers and if you didn't see |
13s | the teaser trailer it'll be up here in |
14s | the cards if you want to check it out |
15s | and Yeah and today we're just basically |
17s | going to be talking about what those |
18s | things are and how they work now a fun |
19s | little fact is actually both of these |
21s | features were kind of we started making |
23s | these way back in update four actually I |
25s | think the Power Tower model has been |
26s | done since back then |
28s | um and the priority power switch we've |
30s | leaked more times than a broken faucet |
32s | to be honest uh I remember uh there was |
35s | one video where we were talking about |
36s | new UI coming with resource Wells and |
38s | things like that and it was like there |
40s | was a two frames I think it was two |
41s | frames with the uh priority power switch |
43s | in the build menu and you guys caught it |
45s | so we'll equip the pressurizer we'll |
47s | plop that on there |
52s | it's nice for them to be finally |
54s | finished off and they're coming out with |
55s | update eight so that's exciting so the |
57s | first thing we need to talk about is the |
58s | Power Tower uh this big bad boy is going |
61s | to be unlocked in tier four in a new |
62s | Milestone called expanded power |
64s | infrastructure which is actually the |
66s | name of a milestone in tier VI that |
69s | Milestone is now going to be renamed |
70s | into Logistics mark IV and then this new |
72s | Milestone added to tier 4 with the Power |
74s | Tower and power storage will be moved |
76s | into it and that would be called |
77s | expanded power infrastructure and power |
79s | Towers have two attachment points they |
81s | have a top and a bottom there's a power |
83s | top and there's a power bottom |
87s | oh I'm just sitting there going don't |
89s | make the don't make the joke Chase don't |
90s | make the jokes don't say it don't say it |
92s | Power top and power bottom okay and the |
94s | different attachment points actually |
95s | have uh I think the top one has three |
97s | attachments to it and the bottom one has |
98s | four so the Power Tower can connect up |
100s | to seven uh connections at a time |
103s | um the top of the bottom attachment |
105s | points have different properties for |
106s | example if you uh click a power line on |
108s | the top uh attachment points and you |
110s | drag out you'll drag out a Power Tower |
112s | automatically in the same way that power |
114s | poles usually work when you drag a line |
116s | out of out of power poles and if you um |
119s | attach it to the bottom attachment point |
120s | that automatically pulls out a power |
123s | pole which is generally speaking what |
125s | you want to do when you're um working |
127s | with the power Towers you know use the |
129s | top attachment points for to cover a lot |
130s | of distance and then the bottom one is |
132s | to pull out power poles to nearby |
133s | factories another property of the power |
135s | Towers is that the top attachment point |
137s | when building out of that you can |
138s | actually build cables about about three |
141s | times as long as you can normally with |
143s | power poles so one of the main things |
145s | about this Power Tower is the ability to |
147s | quickly and easily run long power lines |
151s | uh a really long distance right like |
153s | great distances |
155s | um also it looks really cool you know |
156s | can you imagine these these power Towers |
158s | just disappearing Over the Horizon |
159s | across the desert I think it looks super |
161s | sick and this also means that the build |
162s | gun when dealing with power Towers |
163s | actually has a longer build distance as |
166s | well so that you can still build power |
168s | Towers really really far away it makes a |
170s | lot of sense for the feature so now |
171s | there are actually two types of power |
172s | towers and if you use the quick switch |
174s | radial menu you'll see them both there |
175s | as well so you can you know use Quick |
177s | switch for that and the two types are |
179s | one with a platform and one without a |
181s | platform and the entire purpose of |
183s | having the platform one is there's a |
185s | ladder on it you can climb up to the top |
186s | and then of course you can zipline |
188s | across the uh you know really really |
190s | long distances and this synergizes super |
192s | super well with the zipline Sprint mode |
195s | that we added back in update seven we |
197s | had this feature in mind when we added |
198s | that feature and now it makes way more |
200s | sense if you have the zip line with you |
202s | because because you couldn't be standing |
203s | on a Power Tower with a with a platform |
205s | and then pull out another Power Tower |
207s | with a plan form build it a long |
208s | distance zipline zipline Sprint mode to |
211s | get to the other Power Tower land on it |
213s | and then rinse and repeat and you can |
215s | just keep doing that and you can |
216s | actually run power lines quite far quite |
218s | quickly and so that's how the Power |
219s | Tower works next up is going to be the |
221s | priority power switch yeah we've got the |
222s | power top the power bottom and now we've |
224s | got the power switch very good okay |
226s | foreign |
227s | the priority power switch is an advanced |
229s | version of the power switch and it is |
231s | unlocked in the mam katirian research |
233s | and this thing is actually super |
236s | powerful it is the power switch they |
239s | told you not to worry about but uh |
242s | I'd be sweating I'd be sweating this |
244s | thing's crazy good let's get into it so |
245s | typically in satisfactory if your power |
247s | consumption exceeds your power |
248s | production and you have no power backed |
250s | up in storage your entire power Network |
251s | would just shut off right we've all |
253s | heard that sound we old no one love it |
255s | what the power priority switch allows |
256s | you to do is gate off different sections |
258s | of your factory into different like |
260s | power grids sort of as defined by the |
263s | priority power switch and then it will |
265s | allow you to assign each of those gated |
266s | off segments a priority so that if the |
269s | power were to fail it will start |
270s | switching off the segments with the |
272s | least priority in your factory so as to |
274s | stabilize what your power production can |
277s | actually maintain long story short it |
280s | makes it so your factory doesn't shut |
281s | down entirely so the way that this works |
283s | is if you go up to the priority power |
284s | switch you open up its menu there'll be |
285s | a fuse sequence Tab and in it on the |
288s | right hand side there will be like all |
290s | of your priority power switches that |
291s | you've built and a bunch of fuse groups |
293s | right and then you can just simply drag |
295s | and drop your priority power switches |
297s | into whatever group you want them to be |
299s | in and so when there isn't enough power |
300s | in your factory your fuse groups will |
302s | start turning off from lowest priority |
304s | to highest party lowest priority being |
305s | fuse group eight highest party being |
307s | fuse group one and it will turn off |
308s | everything within those groups one by |
310s | one until your factory stabilizes and an |
312s | easy way to remember these fuse groups |
314s | is that fuse group one is for your |
315s | number one priority buildings so you |
317s | want them to stay on as long as possible |
319s | okay so a good use case for these for |
321s | example is you might want to keep power |
323s | production buildings Infuse group one |
325s | that way they are the Lost buildings to |
327s | shut down because if you lose power to |
329s | your power production buildings it can |
330s | be a real pain generating power to get |
332s | your power production back up and |
334s | running again another cool feature with |
335s | these bad boys is that you can actually |
336s | modify the priority setup of any |
339s | priority power switch from any switch |
341s | regardless of whether they are on a |
343s | network or not a network at all so you |
345s | can just pop a priority power switch |
346s | down in front of you and manage all of |
349s | your priority power switches from |
350s | anywhere if you want not only that but |
351s | the priority power switch is in the fuse |
353s | menu have little like toggles on them |
355s | right you guys see a little slider there |
356s | and that is to turn on or off remotely |
359s | any priority power switch from anywhere |
362s | across the map and I think this is a |
364s | secret little gem of a feature so this |
366s | means that like even if you're not |
368s | relying on the whole like automatic trip |
370s | feature to to save your factory from |
372s | shutting down it's such a great way to |
373s | turn on and off distant uh factories |
375s | that you don't want to to take up power |
377s | anymore if you don't want them to you |
379s | can just do it from anywhere I think |
380s | this is a really really really powerful |
383s | um extra feature a little bonus feature |
385s | to get here with the priority power |
387s | switch now depending on how you've built |
388s | your power grid in your factory right |
390s | now and how neat and tidy things might |
391s | be in order to utilize the priority |
394s | power switch you may need to rework some |
396s | stuff if you want if you want these |
397s | benefits ideally you want to isolate |
399s | your different factories with as few in |
401s | and out points as possible preferably |
402s | only one in and out point so you can |
404s | just put one switch down there and |
407s | turning that on and off will turn that |
408s | whole segment on and off so anything |
410s | that's super interconnected is going to |
412s | struggle because it's going to be hard |
413s | to organize all those power switches uh |
415s | priorities power switch does not mean |
417s | you'll never lose power to all of your |
418s | buildings if for some reason uh first of |
421s | all not everything has to be in a fuse |
422s | group you might leave some stuff off to |
424s | the side and therefore it won't |
425s | automatically trip the other thing is if |
429s | for any reason whatever fuse group you |
431s | have your power in power production in |
433s | for some reason somehow doesn't get the |
435s | power it needs then it will still shut |
437s | down too so it's still entirely possible |
438s | to shut down your entire uh Power |
441s | network but overall the priority power |
442s | switch is a super super handy little |
444s | tool which will drastically reduce the |
446s | amount of total factory-wide blackouts |
449s | that you'll be experiencing if you take |
451s | advantage of it and I highly recommend |
452s | you give it a go in update it's |
454s | definitely definitely worth it I think |
455s | and it's really not that hard to set up |
457s | like you might just need to rework some |
458s | power cables but it's like it's super |
460s | worth it such a great little feature |
462s | it's like you got the big Power Tower |
464s | it's like the dad and then you got power |
466s | party power switch good little boy he |
467s | only got a little little pet on the head |
469s | I don't know what the I'm talking |
471s | about I'm too tired and yes that's |
472s | pretty much all I wanted to talk about |
473s | today so if you like those two features |
475s | leave a like and a comment down below |
477s | thanks coffee saying Studios for |
478s | Designing amazing features it helps a |
480s | lot you can do that let them know that |
481s | you appreciate their work and uh yeah |
484s | I'll catch you guys next time have a |
485s | lovely weekend take care bye |
490s | [Music] |