Sea of Thieves

Sea of Thieves Dev Tracker




30 Jul

Comment

Originally posted by zombieroadrunner

I'm getting an Alabasterbeard error when I try and connect to an adventure. In addition, if I go into the Pirate Emporium it says "Unable to connect at this time. Please check your network connection and try again later."

I've restarted the PC, checked network connection and signed out/back in to my XBL account.

We experienced services outages last night affecting players joining the game, these have now been resolved. ✅

Comment

Originally posted by Captn_Deathwing

Buying anything from trading companies or Duke doesn't work as it says I it can't find that item

We experienced services outages last night affecting purchases, these have now been resolved. ✅

Comment

Originally posted by space_topinambour

I keep getting Alabasterbeard errors when trying to connect... quite annoying

We experienced services outages last night affecting players joining the game, these have now been resolved. ✅

Comment

Originally posted by buttburglar

Swimming underwater produced an audio glitch that was like a rapid rumbling sound and didn't stop til I died. (on pc)

Thanks for the reports, we are continuing to investigate this audio issue 🔎

Comment

Originally posted by Tiny_Noodle

Cannot join Adventure or join friends adventure, I keep getting alabasterbeard despite restarting Sea of Thieves, my PC and router.

We experienced services outages last night affecting players joining the game, these have now been resolved. ✅


16 Aug

Post

Hey Everyone - We've seen some issues with the newly introduced 'Legacy Beard' (or aptly named Armageddon Beard internally) in the latest update.

We've taken this down from sale and will return once we've fixed up the issues were seeing 🎅🤦‍♂️

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27 Jun


25 Feb


06 Sep

Post

Hey Everyone,

With our Cursed Crews Bilge Rats Adventure moving into its second week, I wanted to talk a little about a change we are making to how we deliver rewards for player actions after these events.

Bilge Rats Adventures have been a great addition to Sea of Thieves between our larger updates. Whether it was reaching the top of Marauders Arch during Skeleton Thrones, timing those perfect chain reaction gunpowder skeletons or working out exactly how many kegs it takes to destroy a Ruby statue – Duke’s challenges have brought some great stories to Sea of Thieves over the last few months.

We’ve also learnt a lot during these events and taken feedback from players onboard to help shape each adventure we deliver. After adding Legendary commendations into Gunpowder Skeletons as a way for players to have longer term goals both during and post the adventure, we’ve been reviewing the sentiment around how we are delivering rewards to players – specifically Doubl...

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30 Aug

Post

Hey Everyone,

With Patch 1.2.4 along with our new Cursed Crews Adventure, the Return of Skeleton Ships to the seas and a raft of other updates - we’ve introduced our new Barrel and Inventory system out into players hands.

The improved Barrel system gives us much more flexibility in delivering a range of resources to players. Previously a Barrel found out in the world was locked to a specific resource type (Banana’s for example), however in the new system this Barrel can contain a range of different items. Right now expect to find Barrels holding Bananas, Planks, Cannonballs & Cursed Cannonballs – but will allow us to easily extend this to more items and resource types in upcoming updates.

We’ve seen the feedback from Pioneers and now with the wider playerbase that this new system does take a little longer to stock your ship, we’re monitoring this closely and will be balancing and tweaking the quantity of resources found in Barrels to account for the slight d...

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02 Aug

Post

Hey Everyone,

Wanted to spin a new thread here given the discussions on the IRL Time-Locked nature of our Cursed Sails Campaign. Thanks to u/Bambambm for kicking this thread off here, you can see my earlier response here: Link

We've discussed as a team and have gone through the various suggestions and solutions provided, assessing what we can do here to improve the experience for as many players as possible.

As i talked to earlier, given the time window between builds we are not able to making any sweeping changes like the suggestions aroun...

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29 Jun

Post

Hey everyone!

We've been seeing some awesome footage and stories of utter carnage with the introduction of our new Gunpowder Skeleton Adventure. They pack a punch right?!

We are however getting feedback and a little confusion around the commendation progress not updating in the Reputation Page.

We've identified an issue where this screen was caching progress and not updating as fast as we'd like. We're going to improve this and push this refresh time down to a few seconds, we won't be able to get it instantaneous however this will greatly improve the feedback and clear up some of the confusion around commendations seemingly not progressing.

This change is now rolled out! If you are already playing you'll simply need to restart the game to take effect. Any new connecting players will pick up the change as soon as they boot up and won't need to do anything else.

We are also monitoring reports of the Gunpowder Plot Commendation not working as...

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28 Apr

Post

Hey everyone, I wanted to drop a note here after the discussions yesterday around accessibility support - specifically colour blindness support in Sea of Thieves. I missed the boat on the threads from yesterday so wanted to post seperately.

Thanks to u/CapnJack78, u/WafflesSr and everyone for keeping us on our toes on this - we need to do better here. I’ve spun up discussions within the studio on Friday about how we can improve our support for the range of colour blindness, we have plenty of options and we’ll share more on our plans for this soon..

We are committed to making Sea of Thieves playable and enjoyable for as many players as possible, thanks everyone...

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