That's great to hear. Thanks for your work! I love when ya'll squash exploitations.
I have never interacted with a dev team member. So, forgive me the potential overstep, but I have a question that I have always wondered about.
As it stands, the sloop is the fastest ship sailing into a headwind. This makes sense, and should be the case. If only to give solo sloopers a hope of escaping thirsty crews on larger boats.
What doesn't make sense, and never has, is that this is true with the sails set perpendicular to the headwind. Why is that faster than with the sails parallel to the headwind? It is not intuitive, and I've seen it damage new players' experience with the game. For example, when a new player on a sloop is being chased by a larger ship they sail into a headwind (which they should do), and they do what any rational human would do: they set their sails in the position that would logically create the least amount of drag. However, this is actually slow...