In Smite 1 Awilix had a slightly longer auto attack range than most other gods in the game like Achilles. In Smite 2 Achilles kept this extra range however Awilix did NOT and her gameplay suffers due to it. I don't know why they would do this as that extra range is integral to the flow and feel of her character.
Edit: According to Pon this is just a tool tip error and is working correctly!
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