about 5 years ago - /u/IfeelLuckyTonight - Direct link

Greetings, Spacefarers!

Let's do a check on the starting resources and resources otherwise too so we can do some tweaks if need be for the next Alpha update.

Please only answer this if you have played the newest Alpha, Alpha 3 - Version 0.5.3. Otherwise we will get irrelevant feedback unfortunately =)

How are the current starting resources according to you:

  1. Are there some starting resources that present too much of a problem in the beginning? Which starting resources are they and is it problematic both in scenario 1 and 2?
  2. Are there some starting resources that are simply too plentiful at the moment?
  3. Which resources in general (Even beyond the beginning) present the most problems for you? And why?

Take into account: The point of scenario 1 and 2 is not to build a complete fleet outright, rather getting that first vessel capable of hyperspace jumps and giving the crew a chance at survival through exploring and finding more resources in various places.

Also, there needs to be some challenge to the game too (Outside of the sandbox mode).

Looking forward to your feedback! We're working hard on the next Alpha update, and have some very cool things coming your way! We've worked more on the aliens and added another alien and made the whole "Aliens incapacitate and cocoon your crew to walls" part work too. Also started on a communications menu between spaceships, which will bring more interaction between you and the other groups you meet. Also trying to work more on boarding, pirates coming to board you, and the ability to take prisoners.

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