Space Haven

Space Haven Dev Tracker



17 Dec

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Greetings, Spacefarer!
The upcoming Alpha 14 features a mix of features wished by you, our players, and improvements and additions to the existing systems in the game. Let's take a look at all the new upcoming goodies!

Crew Members Leveling Up in Skills

Crew members now have skills ranging from 0 to 10. You can also customize the attributes and skills of your starting crew!

We've modified the crew member max skill levels from 3 to 10 and implemented crew members leveling up in skills. We also added a skill potential bonus to some traits, these traits give a bonus point to some max skill level. Many of the traits were simply mostly negative, this gives... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Nov

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Patch Notes
  • Modified Crew Member skills menu graphically.
  • Fixed Research Workbench bug allocating too many resources towards experiments.
  • Fixed bugs.

There was a bug with the Research Workbench allocating too many resources related to experiments. This should now be fixed and hopefully all is working well. The newest version is now 0.13.4.

If you find any issues let us know at the forums:
... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Oct

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Patch Notes
  • Fixed various bugs.
We have fixed some bugs and put together a new patch for the Alpha 13 Update. The newest version is now 0.13.3.

If you find any issues let us know at the forums:
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Oct

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Patch Notes
  • Modified various graphical elements related to UI scaling.
  • Fixed brightness setting for macOS.
  • Fixed bugs.
We have fixed some bugs and put together a new patch for the Alpha 13 Update. The newest version is now 0.13.2.

If you find any issues let us know at the forums:
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Oct

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Space Haven Alpha 13 - Updated to Version 0.13.1


Patch Notes
  • Modified some texts and added translation texts.
  • Fixed bugs.
We have fixed some bugs and put together a new patch for the Alpha 13 Update. The newest version is now 0.13.1.

If you find any issues let us know at the forums:
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Oct

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Greetings, Spacefarer!
The Alpha 13 Update takes inspiration from Apollo 13, where accidents happen and research is imperative to survival! In the spirit of Apollo 13 we wanted to invest more time into the Research System and incentivize exploration by creating research bonuses from dismantling facilities on board other spaceships and stations.

We also wanted to tie Research with examining alien life forms and experimentation with resources, where some research modules will require the crew to carry out experiments on resources to discover new technologies.

To add to the emergent storytelling component of the game we have expanded upon the accidents system, and tied it together with research experiments and other crew member activities. We have created some new facilities to make all of this possible.... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Sep

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Greetings, Spacefarer!
Space Haven Alpha 13 is now available to play in the experimental branch. As a reminder, the update process is as follows:

  1. A new Update is first available in the Experimental Branch.
  2. Players, who do not mind playing a more unstable version, will first want to test the new update.
  3. Once the experimental game build looks solid and stable enough we will push it out officially to all players!
NOTE! Joining experimental is completely optional, and you should only do it if you are willing to risk that some new bugs are introduced, which could affect your game play and potentially break your save.

Please do not join the experimental branch if you don't want to risk breaking your save or have the game break on you in midst of play! ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

31 Aug

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Greetings, Spacefarer!
The Upcoming Alpha 13 Update takes inspiration from Apollo 13, where accidents happen and research is imperative to survival! In the spirit of Apollo 13 we wanted to invest more time into the Research System and incentivize exploration by creating research bonuses from dismantling facilities on board other spaceships and stations.

We also wanted to tie Research with examining alien life forms and experimentation with resources, where some research modules will require the crew to carry out experiments on resources to discover new technologies.

To add to the emergent storytelling component of the game we have expanded upon the accidents system, and tied it together with research experiments and other crew member activities. We have created some new facilities to make all of this ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.