Space Haven

Space Haven Dev Tracker



31 Aug

Post


Greetings, Spacefarer!
The Upcoming Alpha 13 Update takes inspiration from Apollo 13, where accidents happen and research is imperative to survival! In the spirit of Apollo 13 we wanted to invest more time into the Research System and incentivize exploration by creating research bonuses from dismantling facilities on board other spaceships and stations.

We also wanted to tie Research with examining alien life forms and experimentation with resources, where some research modules will require the crew to carry out experiments on resources to discover new technologies.

To add to the emergent storytelling component of the game we have expanded upon the accidents system, and tied it together with research experiments and other crew member activities. We have created some new facilities to make all of t... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Jul

Comment

Originally posted by adavidmiller

Think of storage as like a mini amazon warehouse. Machinery to move shelves around, automated crate fetching systems, bunch of digital equipment to organize it all, etc..

Exactly this. The storage isn't just a stack of boxes in a hole, it's a fully automated, climate controlled robotic system designed to work with standardized modular packaging. Even when it's not currently receiving anything, it's maintaining a steady temperature and humidity, and maybe doing some internal reshuffling to optimize retrieval times.


22 Jun

Post
Space Haven Alpha 12 - Updated to Version 0.12.6


Patch Notes
  • Added an option to change the audio output device in the game settings.
  • Added new translations of in-game texts.
  • Changed the power view mode generating information to a combination of the current output per second and how much it is of the maximum in a percentage.
  • Fixed bugs.



We have another patch for Alpha 12! We added a way to change the audio output device in the game options, this was missing from the settings earlier and had to be done in the operating system.

We have also worked on fixing bugs you are reporting t... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/979110/announcements/detail/3002193607267657328]here[/url].

16 Jun

Post


Greetings, Spacefarers!
Before we move on to develop the next big Alpha update (Alpha 13) we wanted to spend some time to implement improvements, which could have a big impact on game play. Our priority is to always leave the current Alpha in a solid state before moving on to a longer period of development time on a new Alpha iteration.

Tooltips for Character skills and attributes have been requested by many and we're happy to include them in this new update along with many tweaks to their effects! Read on to see what's new in this update.

Tooltips for Character Skills and Attributes


We were able to spend time implementing the much requested too... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/979110/announcements/detail/4982651095252735017]here[/url].

10 Jun


31 May

Post
Space Haven Alpha 12 - Updated to Version 0.12.4


Patch Notes
  • Improved and made the scenario hints (Blue Objectives) texts more detailed.
  • Translations for the new scenario hints texts implemented.
  • Added more informational text to the overview section for some facilities.
  • Improved the behavior of salvage robots at derelicts, utilizing access points to a higher degree than before.
  • Fixed bugs.

We have another patch for Alpha 12!

We've worked hard to improve the blue objective notifications (Guiding towards a hyperspace capable ship and teaching some other basics), to help new players understand the game. This patch introduces new improved texts for them as well as all translations for supported languages.

... Read more

25 May

Post
Space Haven Alpha 12 - Updated to Version 0.12.3


Patch Notes
  • Added text translations for new scenario hints (Blue Objectives).
  • Fixed bugs.

We have another patch for Alpha 12!

We are working hard to improve the blue objective notifications, to help new players understand the game. We are also working on fixing bugs you are reporting to us. We will be in this phase and update frequently until Alpha 12 is in a solid state.

Thank you for reporting and enjoy the new version. =)

24 May

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Space Haven Alpha 12 - Updated to Version 0.12.2


Patch Notes
  • Added more information to the robot stations facility tooltips in the build menu.
  • Added more information to the enslavement facility tooltip in the build menu.
  • Improved scenario hints (Blue Objectives) texts.
  • Fixed bugs.

We have another patch for Alpha 12! We've been improving the blue objective notifications, which guide the player towards a hyperspace capable ship and learning the basics.

We still have translations on the way for these new texts and will update the game in the near future. We've also been busy fixing the bugs you have found so far, thank you for reporting and enjoy the new version. =)

18 May

Post
Space Haven Alpha 12 - Updated to Version 0.12.1


Patch Notes
  • Added a direct food consumption toggle for the storage facility information window. Use this to allow eating directly from a storage.
  • Modified some scenario hints and other texts.
  • Fixed bugs.

We've been busy fixing the bugs you have found so far, thank you for reporting and enjoy the new version. =)

13 May