over 3 years ago - /u/secretUser_ - Direct link

Originally posted by i2hellfire

This is why I'll keep reiterating that the hazards that cause fires will always be a bad idea. It may not have been meant as "punishment", but it sure feels like it.

https://i.imgur.com/29cBw4w.jpg

In my humble point of view I see a problem to solve in a situation like this. Could someone die? Sure, they might, but by drafting and using only the most healthy and energy filled crew members could easily also lead to no deaths. Would someone dying be a big deal to me personally? Not necessarily, and perhaps that is also the part of where differences lie between players.

To me: I see a problem I can solve, using the tools in the game. The fire inside the console area can be put out by getting the crew members out of there immediately and closing all vents on the doors to the room, the fire can be contained, oxygen will run out and the fire will die on its own. The room is perfect for that =)

Will the room be filled with gas after this? Sure will. I would Put space suits on and crew members fixing/operating consoles and jump the hell out of there to lick my wounds in a more calm sector.

Shane, Ffion, Narci can be drafted and the storage fire put out. They are right next to it, so they can react quickly and the fire doesn't get to spread too much.

Where this situation really becomes a problem is if all of these measures take so long that the next solar flare hits right before or as the situation has been resolved, leading to a spiral of doom. Additionally, combinations of hazards can be really hard to handle.

These are just my personal thoughts on the situation, something I would enjoy and find interesting. I can see they aren't fun for everyone so that is why we included the option to disable them. =)