Starbase

Starbase Dev Tracker


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04 Aug


Week 31 (July 27th -31st)

Hello everyone! Here are the progress notes of week 31:


Design

Features

  • Improved tooltips that show materials and extra information have been worked on
  • The new auto reload feature with Buzzsaw in the Demolition Job has been tested: the scrap attractor mass limit in the Demolition Job has been increased by 5%
  • A new version of the mining backpack has been designed: 6 additional slots, all item slots dynamic, can hold small (one handed) items or medium (two handed) items
  • Ar...
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30 Jul


A new Starbase video is here!

Another month or so of the Starbase Alpha has come and gone, with new features added to the game, new player-made ships, and new events. This video showcases new features that have been added to the game and includes a collection of clips from the gunship battle events we have held.

...
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27 Jul


Week 30 (July 20th -24th)

Hello everyone! Here are the progress notes of week 30:


Design

Features

  • Work on the Demolition Job continues: instancing area and instructions terminal have been added, and the job has been tested
  • Design work for beam welding continues
  • New pyramid plates have been added to economy
  • Material progression and balance design has been worked on
  • Damage model update design has been worked on
  • Asteroid belt material distribution planning is in the works
  • ...
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20 Jul


Week 29 (July 13th -17th)

Hello everyone! Here are the progress notes of week 29:


Design

Features

  • Design for a HUD editor is being worked on
  • Blueprint tab design for Universal Tool is underway
  • Demolition Job has been tested: technical core features are mostly ready, polishing will start next week
  • Design work for Decal Tool has started
  • UI design for Auction House’s blueprints is underway
  • General shop page has been updated: outdated sorting elements have been changed to up to date...
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13 Jul


Week 28 (July 6th -10th)

Hello everyone! Here are the progress notes of week 28:


Design

Features

  • Repair Job is in the making: a mock up station has been created for build test scenes and blueprint repair has been tested
  • Laser idle ammo has been added to economy and crafting data
  • Some economy fixes and configs have been made
  • Rangefinder asset collision tests have been made
  • Assembly Job’s instruction terminal issues have been fixed. All the terminals are now static and indestructible again...
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07 Jul


Week 27 (June 29th – July 3rd )

Hello everyone! Here are the progress notes of Week 27, please enjoy!


Design

Features

  • Ship machinery and electronic components have been looked into for crafting materials configurations
  • Crafting data configurations have been updated
  • New economy configurations made to support crafting data changes
  • Issues related to sorting auctions has been fixed
  • Company Jobs tab UI has been upd...
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29 Jun


Week 26 (June 22nd – 26thth)

Hello everyone! Here are the progress notes of Week 26, please enjoy!


Design

Features

  • Armor set themed weapons have been added to the economy
  • Economy configurations, fixes and design have been worked on:
    • Weapon set pricing has been adjusted
    • Adjustments and fixes have been made to the crafting data
  • Weapons and electronics have been updated with less used and more logical materials
  • Player-to-player trading design has undergone fixes
  • ...
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23 Jun


22 Jun


Week 25 (June 15th – 19th)

Hello everyone! Here are the progress notes of Week 25, hope you enjoy!


Design

Features

  • Economy has been added to the new station (Proia)
  • Economy configurations have been made to fix general issues
  • Auction House and Spaceship Designer blueprint UI design is being worked on
  • Plans for new armor mechanics to make damage more reasonable and balanced are underway

 Station...

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16 Jun


A new Starbase video has just been released!

A new Starbase video has just been released! As you may know, Starbase began its Closed Alpha last month. ...

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PC Beta Update (15.06.2020)

Greetings warriors! A new patch update for the Boreal Blade PC Beta is out now on Steam! This update gives beta players access to all maps and unlockables available in the game.


Patch notes:

  • Fixed bleed damage not being tracked
  • Skins and other unlockables can be obtained
  • Healing no longer gives score
  • Game’s name changed to Boreal Blade
  • Teammate parries no longer grant berserk
  • Fixed an issue with player name and health bar location not updating on death
  • Damage grants some score now...
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Week 24 (June 8th – 12th)

Hello everyone! Here are the progress notes of Week 24, hope you enjoy!


Design

Features

  • Weapon properties were tested to see which ones aren’t currently used
  • Grabbing tool carry limit bugs have been tested in various situations, these issues have been fixed
  • Configurations to make Assembly Job terminals look identical with Mining Job terminals and the new instruction terminal have been started
  • Building Tool has been tested for repairing damaged objects, both with processe...
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10 Jun


09 Jun


Week 23 (June 1st – 5th)

Hello everyone! Here are the progress notes of Week 23, hope you enjoy!


Design

Features

  • Re-design for the Mining Backpack has been made, there is now more slots for items
  • Ore mass and carry limits have been tested in the Mining Job for possible issues
  • New instructions have been added to all Assembly Job workstations
  • Economy and terminals have been added to the new infantry arena
  • Fixes and configurations to the economy are being worked on
  • Design for playe...
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08 Jun


02 Jun


Week 22 (May 25th – 29th)

Hello everyone! Here are the progress notes of Week 22, hope you enjoy!


Design

Features...

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01 Jun




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