over 8 years ago - ConcernedApe - Direct link
Let me try this again... :-P

  • Restored a "Lost" Shane event.
  • Changed earthquake to Summer 3rd... to make it clear that it's the season change that kills crops.
  • Increased opportunities for iridium. The chance to find iridium in the skull caves increases significantly every ten levels.
  • Added a zoom in/out feature to the options tab.
  • Added volume sliders for ambient sounds and footstep sounds.
  • Added snow transparency slider.
  • Added option to turn off flash effects.
  • Added lighting quality option.
  • Leah's schedule has been fixed.
  • Spouses who have jobs won't get stuck in the bus area anymore.
  • Upgrading a house with crafted flooring should no longer cause a mess.
  • Added quest (Rat Problem) to make it clearer that you have to investigate the Community Center.
  • Only read if you've gotten to year 3: Grandpa's had a change of heart... he feels he's been a little too harsh with his judgements. He no longer mentions "great honors", and his dialogue is a lot softer. If he's already visited you, check his shrine for a new opportunity...
  • Restored more advanced NPC end-point behavior.
  • "Secret" NPC's should no longer show up on calendar until you meet them.
  • Escargot, chowder, etc. should now properly give fishing buff.
  • You now truly cannot pass the bouncer.
  • You can no longer get stuck trying to board the bus.
  • Fixed issue with invisible trees preventing interaction with tiles.
  • Dead flowers no longer affect honey.
  • You can now dance with your spouse at the Flower Dance.
  • Game should now properly pause when steam overlay is active.
  • Fixed issue where inactive window was still responding to input.
  • Fixed fertilizer prices in Pierre's shop.
  • Fixed Fector's Challenge
  • You can now press the toolbar shortcut keys (1,2,3, etc. by default) to change the active slot while the inventory menu is up.
  • Iron ore nodes can no longer be removed, only destroyed.
  • Dog should no longer sit on chests...
  • Spouses less likely to run away into the dark abyss.
  • Naming your child after an NPC should no longer cause issues.
  • Fixed issue where recipes would sometimes consume more ingredients than they should.
  • Fixed crashes in certain cutscenes, when certain dialogue options were chosen.
  • Many small bug and typo fixes.

Edit: Version 1.051 uploaded at 4:16pm PST March 12.
changes/fixes:
  • Fixed weird rectangle lighting problem.
  • Flooring can now be removed by bombs.
  • You can press a "menu" button (Esc. or 'E' by default) to close out of yes/no dialogues
  • If no other function is mapped to it, the 'Y' key will choose "yes" in a yes/no dialogue
  • You can use the trigger buttons on a gamepad to navigate through the Community Center menu.
  • Minor fixes.
  • More secrets.

Edit: Version 1.051b uploaded on March 17th
changes/fixes:
  • Fixed disappearing item problem. (items can still be destroyed by farm debris)
  • Kegs now require oak resin to craft.
  • Bee houses now require maple syrup to craft.
  • Tortilla price changed from 75g to 50g.
  • Nautilus shell (artifact) renamed to Nautilus fossil.
-ConcernedApe