Original Post — Direct link
about 4 years ago - /u/ConcernedApe - Direct link

Originally posted by PhoenoFox

Exactly. ConcernedApe knows how to make a great game, but story progression is not his strong suit.

Part of it is just that I'm stretched too thin to be able to fully realize every aspect of the game. No matter what part I spend my time on, other parts of the game will be neglected. There are definitely a lot of loose ends with the characters that I would like to tie up, such as Clint, Lewis & Marnie, etc... Whenever possible, I've been trying to do that with the updates. For example, I think it was either 1.3 or 1.4 where you could buy Pam a house, and then you get another cutscene with her. I could give that treatment to probably every character in the game, but it would require a lot of work and there are also other parts of the game that need attention, too. After feedback from the initial launch, I worked really hard on improving the spouses, giving each spouse a bunch of unique dialogue, a unique outdoor activity, having them leave the farm to visit town a few times a week, and then giving each one a unique 14-heart cutscene. Of course, there is always more that can be done, I can always create even more content for each spouse, but I doubt there will ever be a point where it feels finished/perfect. I guess what I'm getting at, is that things like Clint still talking about Emily after you've married her, is not because I haven't noticed it or because I think it's fine, it's just that I haven't gotten around to fixing it yet.