over 3 years
ago -
rocket2guns
-
Direct link
Apologies for the trouble with this. We are doing a very big refactor of the multiplayer and P2P was not working very well, with some big performance troubles and it also made the code very complicated.
We have depreciated it for now so that we can cleanly rewrite our networking to be much more efficient. We are looking at a more global solution for NAT traversal as well. This is because steam P2P only works for two players running the game through steam, it doesn’t work for three players or if one of the three players is running the game outside of steam.
We will keep you posted with the progress, again very sorry for the disruption as we redo it.
We have depreciated it for now so that we can cleanly rewrite our networking to be much more efficient. We are looking at a more global solution for NAT traversal as well. This is because steam P2P only works for two players running the game through steam, it doesn’t work for three players or if one of the three players is running the game outside of steam.
We will keep you posted with the progress, again very sorry for the disruption as we redo it.