4 days ago - Rocket - Direct link
A good question!

I would not say KSA is our "flagship" title. As it standards, ICARUS is the bulk of the revenue the studio gets. In fact, we make less revenue on Stationeers that we spend on development. This is made up for ICARUS revenue, which pays more money that it costs to develop which we use for other games, such as Stationeers, KSA, and other projects.

When the studio was founded we made an effort to ensure it is a "multi-product" studio right from the start. This was quite difficult and caused a lot of problems in the early days, but now we are thankful for that. This means that we have been really good at not pulling resources off projects to jump at the next shiny thing the studio is doing.

When it comes to Stationeers team, some of the team will rotate off Stationeers onto KSA. They are going to be replaced with fresh new team members. This serves several good purposes, Stationeers is a good stable code base that offers a good 'window" into how the studio makes games, it's a safe place for us to put new team members. Additionally, some of the Stationeers team have been on the game for a very long time - and their experience can be useful on other projects.

The studio has three other projects that are in various state of development, so there is always quite a lot on the go at any time.