10 months
ago -
Rocket
-
Direct link
The atmospherics system works on its own series of threads and uses thread pools for part of its calculation. This means that for modern PC's the atmospherics system isn't likely to cause performance issues as it is always working concurrently with the rest of the game.
Atmospherics is not likely to cause a performance issue; lighting and rendering are the usual causes of performance issues as bases grow.
Atmospherics is not likely to cause a performance issue; lighting and rendering are the usual causes of performance issues as bases grow.