about 3 years
ago -
Frost Giant Studios
-
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Transcript (by Youtube)
11s | my name is austin huddleston and i'm the |
---|---|
13s | lead server engineer at frost giant we |
15s | have this laser-focused vision of making |
17s | this next rts game together um i know |
20s | for a lot of us myself included games |
23s | like warcraft 3 and starcraft 2 were |
25s | like such big parts of our lives |
28s | [Music] |
30s | that it's it's really kind of awesome to |
32s | get to work alongside some of the people |
34s | who made that happen um and at the same |
38s | time it's sort of blows my mind to be |
41s | able to be a part of |
42s | trying to write what is hopefully the |
44s | next chapter in that story frost giant |
46s | has done a really good job of like |
47s | setting myself up to |
49s | uh to do my best work i think the the |
53s | flexibility around work from home is a |
54s | big part of that |
55s | the office where we can collaborate is a |
58s | big part of that and just like |
60s | the people on the team are another like |
63s | huge uh part of that as well |
66s | there's like a lot of |
67s | we have some really really incredible |
70s | people who work here and so there's a |
71s | lot to |
73s | there's a lot to teach myself obviously |
75s | as i'm like doing my work |
77s | but there's also a lot to learn from the |
78s | people who i'm working with we got a |
80s | great team culture we had a hot wing |
82s | eating competition not too long ago and |
84s | that was a lot of fun the hot wings |
86s | contest was sort of kevin's |
88s | idea and he spent a lot of time |
90s | organizing it we had plenty of milk |
92s | plenty of ice cream and just |
94s | had just rounds of |
98s | hot wings brought out and we all got to |
99s | choose if |
100s | like to what level we wanted to go we |
102s | started with one went all the way up to |
104s | 10. uh i made it all the way through 10. |
107s | i just |
109s | yeah that was hard but i did it i made |
111s | it um |
125s | [Music] |
130s | it was funny seeing everybody |
132s | in their different reactions to eating |
133s | those hot wings um |
136s | that was that was really funny |
138s | so for me working at prostitute one of |
140s | the |
140s | probably the best part about it is the |
142s | game itself um there's like no shortage |
146s | of really challenging really interesting |
148s | problems to try and solve um |
150s | i think games in general uh |
154s | like is a really fascinating type of |
156s | software to develop uh |
159s | typically that it has to be |
161s | networked has to be real time has to |
162s | pull in all these different types of |
164s | technologies and have it work in one |
166s | portable package |
168s | um |
168s | and |
170s | so games in general already like a |
171s | really fascinating space to work in |
174s | but rts games like sort of kick that up |
176s | to the next level uh in that like a lot |
179s | of the solutions that may work for other |
182s | genres that uh like a lot of the cookie |
185s | cutter solutions that you would apply to |
187s | other genres just don't apply to rts |
189s | games um |
191s | and so there's there's just no shortage |
193s | of really tough problems to solve that's |
195s | what |
196s | makes my job so awesome is i get to |
198s | solve tough problems every single day |
200s | hi i'm mary kessel and i'm a rigger |
202s | slash technical artist i've worked in |
205s | the industry for over 20 years |
207s | but i've never worked on rts so i'm |
209s | super excited i started just a |
212s | generalist and then i slowly evolved and |
214s | really identified with rigging and just |
217s | tech art as the years evolved when i |
219s | first interviewed for frustrate |
222s | i just got a really good vibe from the |
225s | people and they were all team players |
228s | and just really |
229s | genuine hard-working and |
232s | just really cared about making this this |
235s | game they all have families that was a |
237s | big plus for me |
239s | um |
240s | just really uh collaborative group |
243s | and that was a plus and um |
246s | flexible hours uh nice hybrid schedule |
249s | that was awesome and i'm working with |
252s | such amazing i was just blown away with |
255s | the talent here and i was excited to |
257s | work with him |
259s | i was a teacher for the art institute |
262s | for a few years |
263s | and for lmu and i worked part time as i |
267s | would work full-time in the day and then |
269s | in the evenings i would teach when i |
270s | first started working i found out that |
272s | one of my students was here and |
275s | it turned out that michael tuna was one |
277s | of my students and |
281s | i actually remembered him and i said i |
283s | had a lot of students so if i remembered |
285s | a student i knew they were really good |
287s | and |
288s | um very motivated actually when i first |
291s | interviewed i was a little hesitant |
292s | because um it was blunder and unreal and |
295s | i hadn't used unreal for a good time a |
298s | long time |
300s | and um blender was totally new but when |
302s | i started researching it and |
306s | and conversing with jesse |
308s | i was just blown away at what |
311s | the capability of a free software like |
315s | compared to the standards in our |
318s | industry so um i was just really |
320s | impressed and |
321s | since i've been here |
323s | it's just |
325s | amazing what we've done with it |
327s | like so far to build our whole pipeline |
329s | we had um some fun |
332s | side events like the chili cook-off |
336s | i participated as well as my son was |
338s | there |
339s | um |
341s | but i didn't get too far |
344s | i went to like a fourth level but it was |
346s | it was fun an informal way of getting a |
349s | note to know the team and |
351s | and just relaxing and seeing how daring |
354s | everybody is we have a life outside of |
356s | the work we work hard when we're there |
358s | but we also understand that that um |
361s | we need time to rejuvenate and be with |
363s | our families too |
365s | if we're not in person we're slacking |
367s | and we're just |
369s | always communicating and no matter how |
371s | busy we are we always have time to kind |
373s | of |
374s | crack a joke or something |
377s | we just we just have a good rapport um i |
380s | knew that from day one i feel like |
381s | everybody's always willing to learn and |
384s | willing to listen and |
385s | everybody just wants everyone to win |
388s | which is really great that's how it |
390s | should be everywhere |
400s | you |