Original Post — Direct link

Hi all. Hopefully not a similar post/discussion about what I am going to say has happened already. Although seems unlikely.

As many of you here, I want Stormgate to be a great success, and I have been thinking about what was what made previous RTS a big success.

I really think that the campaign is the main pilar in which the rest of the game futures rests.

Twenty years later and more, people keep making memes about Arthas and the purge. Everyone still remember Zeratul, Jim Raynor and Kerrigan. Artanis from SC1.

We can also go back to Command and Conquer with Kane and many other games.

Competitive game is fine and keeps interest in the game but, in my opinion, most of the people still remembers and plays those games because of the characters and campaign.

Of course it is also very important and the game must be supported by good game play and balanced and fun factions, the co-op mode, terrain editors, guilds, tournaments and all the features that players can use to enjoy the game.

I don’t know what is Frost Giant views on these and if they are aware/in agreement.

A great campaign and history, and iconic and charismatic characters is what I think makes the difference and makes people love a game.

What do you guys think?

Cheers all

External link →
18 days ago - /u/FGS_Gerald - Direct link

We are super committed to campaign, and look forward to releasing new campaign missions for years to come. We hope you’ll have fun with our initial batch of campaign missions and be sure to help us make them even better during Early Access by providing feedback. Player feedback has been a huge part of getting our core gameplay and factions to where they are today and I expect that campaign will similarly be improved by leaps with the support of our players.

15 days ago - /u/FGS_Gerald - Direct link

Originally posted by FreshDonkeyBreath

I am glad you guys are passionate about your work and can't wait to see what you have in store. But, please don't let it be a defeat-evil-with-the-power-of-friendship storyline.

Defeating Evil with the power of friendship has only led to awful unpopular stories like in Halo, Legend of Zelda, Baldur’s Gate 3, Destiny, Mass Effect, Dragon Age, Warcraft, StarCraft, Kingdom Hearts, Yakuza, Final Fantasy, Star Wars… ;)