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Hello,

Thank you Stormgate from offering early footage. The atmosphere in the showdown was very calm and I have to say, I was expecting it to be offer more splashes and be more... Metal. Both music, feeling and fighting wise.

One of the things that striked bit odd to me were these red cannons shooting lasers. They looked really cool, but when they fired up first shot, it was lackluster. They have two big epic tubes and for some reason they fire one laser from a place where theres no tube at all. I was also expecting to hear epic cannon or laser voice, but didnt hear nothing.

Overall the battles itself didnt feel epic. I suggest we need more blood, metal and fire. Things are evolving, but I wanna make sure at least Ive given m feedback right at the start. This is great start for the evolve journey.

Gl hf all!

Artillery might be placeholder, but doesnt shine yet sound or look-wise

Red turrets sound and attack animation (projectile) most likely placeholder, but still pointing out what first footage lagged

External link →
about 1 year ago - /u/FGS_Gerald - Direct link

As has been pointed out by a few folks below, our turret is not as far along as some of the other units you saw in our gameplay reveal.

FYI, "pre-alpha" is very early in development. To be clear, we have a lot of work still ahead of us and this is not even close to a finished product. Nothing you saw should be considered final. We're showing people where we're at in development to bring you along on this journey. Thanks for the feedback!