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  • Even if you click the 'Select an Idle Worker' button, your camera doesn't move to that worker.
  • Even if you click a portrait of a unit, your camera doesn't move to that unit.
  • Bonus damage to a certain armor type isn't displayed.
  • The mouse cursor hides tooltips.
  • Even if you collect almost all Luminite, there's no notification sound.
  • Upgrading your command posts cannot be queued.

I pointed out some of these since the beta. Very disappointed that they still haven't been resolved. These issues still build up and build up, giving players like me the impression that the game hasn't been polished.

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I think it's important to remember that the reason players like you are getting the impression that the game hasn't been polished is because... the game hasn't been polished yet! Polish comes right before the game is done, but we still have at least a year of dev time ahead before we reach 1.0.

We're in Early Access, which means this is an unfinished product still in active development. Working as intended!

Lots of fine-tuning and UI improvements are slated to come later on. You'd be surprised by how much work certain features require to implement, or how they may impact other areas. Game development is complex and challenging. We can't do everything at once and our team is significantly smaller than that of a AAA studio, but we have faith in the process and we're moving quickly.

We appreciate you and the reminder of the feedback, though, and please know that we're listening, even if we can't jump on things immediately. We're planning to get there, just give us time.