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So if you could make that happen in next 3 years microsoft/blizzard that would be great

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over 1 year ago - /u/FGS_Gerald - Direct link

Originally posted by botdsc

I doubt may people played/remember, much less are aware of, an MMORPG/RTS called Shattered Galaxy by Nexon. Released 2001 I believe but was in open beta a while before. It’s essentially StarCraft on an MMO scale. Your “hero” had stats that affected your units, and each unit had its own XP/level/equipment load out. Players were split into factions on a big map with territories, think Risk. Battles were around 10-20 players per side. Walking across the map to other territories obv takes real time, if you moved into an enemy territory it started a fight that anyone can join if they could get to the territory, attackers had control points to capture and defenders had to run out the timer or force a full retreat. Team comps mattered; lots of weaker players would just bring high dps units for kills and XP, better players had some pocket specialized squads to cover other needs. There were siege tank and liberator units, medics and repair droids, cloaking units, detectors, flying transports, nukes (I miss my specters) all the necessary RTS roles.

Given the whole territory system, there were some pretty cool memories of actually finding squads that worked together and linking up with them. We’d split into 3 separate squads of players, 2 of us would play stall units with high durability, one would play a super fast/harass squad. The goal was to group up near a vulnerable territory, and roughly at the same time get the harass player to attack the weak territory while the stall players would start fights in the reinforcement path from the enemy HQ. If a territory was already under attack, you couldn’t just walk through it to another fight, so we could safely fast cap maps while the rest of our faction reinforced the other two fights keeping enemy players away.

It looks like it might still be running? I hopped on several years ago to see how it’s still doing, it’s basically dead and anyone still playing has absolutely min/maxed units and killed the fun. Would love to see a similar concept attempted today, I’m sure it would be MUCH better executed.

I played sooooo much Shattered Galaxy. This game was my jam and gushing about it with the Frost Giant devs was one of the first things I did when I joined the team.

over 1 year ago - /u/FGS_Gerald - Direct link

Originally posted by botdsc

Shattered Galaxy = SG = Storm Gate

It's all coming together...

Shhhhh!