10 months ago - FrostGiantGerald - Direct link
Our player community was overall very positive about how we approached F2P with StarCraft II, and we plan to use that as our starting point. We don't plan to introduce P2W microtransactions, or any mechanics that create artificial annoyances or limit playtime. Our goal is to give players ways to pay for more of the content they enjoy, such as campaign chapters for Story or more Heroes for our Hero-driven multiplayer modes, as well as cosmetics for those who want them.

Otherwise, the core 1v1 experience will be free, which we feel is great for the health of the community (to increase the player pool for matchmaking, for example) and to make our game accessible and welcoming to more players than past RTS games.