Just curious how long it took, and what the process of creating a new commander was like.
In League of Legends, some champions take more than a year to create, and Riot Games have multiple champions in development at a given time, all in different stages of development.
Was that what it was like with SC2 commanders too? I imagine the team dedicated to co-op wouldn't be as expansive as Riot Games, so maybe they'd develop commanders just one at a time, and only start the next once they'd finished one?
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