about 3 years ago - /u/tibermoon - Direct link

Some context on this: Last week's changes resulted in a dramatic improvement in dogfight match quality (far fewer blowouts, better faction balance, etc) BUT came at the cost of making the avg matchmaking time for dogfight longer than we're happy with.

Today's changes move the "Quality vs Speed" slider back the other direction a few notches, but not as far back as it was 2+ weeks ago. We will observe and see if additional tweaks are needed.

Notes:

  • Ranked Fleet Battle matchmaking rules are now slightly more lenient at the 2 minute mark (i.e. slightly faster MM on avg)

  • Dogfight matchmaking rules are now significantly more lenient, starting at the 1 minute mark (i.e. avg MM time should now be faster than last week)

  • As always, choosing random faction for dogfight = faster matchmaking

about 3 years ago - /u/tibermoon - Direct link

Originally posted by Boardwithpedals

Continued support is appreciated, thank you! (Hope you enjoyed the Cal Cup)

I'm guessing we're more likely to see more balancing next week?

Yup, the Cal Cup was awesome. Not sure if my highlight was seeing B-wings in the field or the Finals going to game 5 with a NR victory. :)

We're looking at some further balance tweaks, yes, but no ETA to share right now.